Objectives for "balance" section threads are required in OP. If you'd like to rant, shoutbox is over there -> |
Stop spamming threads. If there's something you'd like to discuss, feel free to open a thread in respective sections. If you want to discuss the state of relic, post some evidence along with your claims.
Check out sturmtigercobra's reporting quality for a template.
https://www.coh2.org/topic/105154/the-end-of-battlefield-dice-era
Although I'm not double checking every source he makes, he does do his distribution of sources and quotes very well.
/locked |
If you want to post a thread pertaining to balance, have an objective in your OP with reasonable ideas behind and lose the toxicity. Then put it in the balance section.
If you need help with thread location or help along the forums, PM a mod. We're always more than happy to help.
/locked |
I'm not Axis fan like you. Therefore its not my opinion. lol.
That's the point. You said in the previous post you made, when something is on axis side it doesn't get A because it has B. But here you are asking for buffs for USF just because axis have it. Seems pretty..... biased.... |
I've had this happen multiple times before. Pretty sure it's a bug. If you select your squad to attack the enemy squad they'll either begin firing without moving, or attempt to move to get all models to fire. Has to do with squads being on the very end of their range and probably not all models are within 35. If they move from cover just place them back in it, it usually works to fix that for me. |
If you want to rant, shout box is on your right -> And try and keep it clean. |
Can we see a replay of how you're using rifles? Because rifles are considered to be in a pretty good spot currently by a lot of high end players.
Riflemen are not meant to be replaced, they're a mainline, which is an issue currently with 4 man grens being replaced by ass grens, ostruppen, 5 man upgrade etc. It's the same issue USF had a year and a half ago when people would use anything instead of rifles including ass engineers and I&R paths. |
its super idea. WC51 in T0 like kubel or UC.
If unit A has something, it doesn't mean that unit B should have it as well. This is the answer given to me by Axis fans for many comparisons. So stormioners don't have the right to get it all together.
? |
Oh I forgot, only mightly German AFVs are supposed to be allowed to bounce shots. How dare a USF unit be able to do that.
The idea that the Jackson needed ANY nerfing is so laughable. It only serves ONE task, how dare it be good at that. If it were a good against infantry like the Panther, King Tiger, Panzer IV, Jagtiger, Elefant, I could see how it might be a problem and need a nerf but it's not
?? |
loopDloop.
you might be right.
just wanted to make the matches a bit more interesting instead of some factions/doctrines just going for only 5-6 different units entire game and simple tactics.
was hoping suggestion might breathe new life into little/unused units, but it might be way more hassle to balance than its worth
You can always try and use the less used units, but they won't be meta until giga doctrines are gone. Panthers also cause a lot of issues with how prominent the allied TDs are, and until panthers have a massive change (not likely) the TDs probably won't go away. |