none of which is properly represented in your outdated chart. Even with the high accuracy the FF's dps is still substantially lower than the jp4.
the tank commander is also another upgrade that add to the Firefly's already expensive cost.
This wouldn't be an issue if the Firefly isn't the most expensive tech TD in the game.
DPS = RoF. That has nothing to do with accuracy, target size, cost, utility, turret, damage and vet. If we were just going off DPS the StuG should win any tank v tank fight EVER
Does that effect the 4v4 variant of mud as well? Best part about deep mud was the 0.25 explosive modifier. You could stand on a penal satchel with a Non soviet sniper and not die XD
Pretty sure they were all random, and as a result they were removed because they were frustrating. Mud is in the game currently btw, it's on the map "General Mud".
I still remember the stats on the old Su-85 and jackson before the buff, and what they costed.
It's not a mystery what a "balanced" TD should look like, we just need to look back. (although the old jackson did had some problem, they patch applied a wrong solution.)
Actually right now the Firefly have a reasonable performance, it is just too expensive.
and I've repeatedly cite 380 mp 135 fuel 12 pop. You keep saying "small" cost tweak and give no figure.
I'd say 380-400MP, 140F AND 14 pop!! 12 pop is outrageous for that much power and scaling. Idk why you want that so much. If the JP4 was or p4 was 12 pop then fine, they're not though.
if we are doing direct comparison between the jp4 and the Firefly, remember that the Firefly is notably more expensive than the jp4.
You expect the Firefly to be the best tech TD in the game considering its cost, but in reality it's a OK TD compared to other TD.
Its high penetration, and Alpha is balanced by the fact it have a long reload.
its turret and balanced by the slow rotational rate, and slow speed.
The Firefly is a good TD, but it isn't the best TD. Therefore the Firefly should be significantly cheaper.
380 mp 135 fuel is hardly "cheap" either. That's more expensive than the regular medium tanks.
Yes, but the current "OP" TDs i.e. the jackson and StuG are not what we should be using for a buff benchmark. Like I said, a small cost tweak and it'd be golden.
the tracking last ten seconds, and the Firefly is slower than most tanks to begin with.
You can get a second shot if you're lucky.
beside. I'm not asking for a reload buff. 200 damage with 8s reload is fine.
440 mp 155 fuel 14 pop is borderline extortion for the FF's performance. That isn't including the tulip upgrade cost.
the Firefly's mid range advantage is the mid range distance, not modifier, and in effect it only affect accuracy and Penetration.
secondly, Firefly isn't really more accurate in practice.
both the firefly and jp4 get .04/.05/.06 accuracy scaling. Against a 22 size target that's already a 88% hit rate at 60m. The FF will hit 100% accuracy faster, but this is the kettle calling the pot black.
That's like me saying the JP4 alpha shot shouldn't apply because it lacks a turret and is forced to rotate which gives it a 0.5 acc debuff... in practice.
You mention nothing about how its midrange modifier is well above the standard TD, which gives it insane accuracy. 12 popcap is just a big no. The unit could use a SMALL tweak in the cost department. There is no need to COMPLETELY rework the entire unit when small changes could easily fix some of its outlying issues.
I do like you shadow because you know that cronwell and comet were over nerfed. Thank you jesus.
I only wish they were part of the patch notes XD. Cromwell is getting a slight price reduction, but even if at 110F its no where near on par with other stock mediums. Comet is just LUL