Fix ur pudding balance team
- [00:17:28] Shadow Link:
- [00:24:31] Norsk:
- [00:24:59] Shadow Link:
- [00:25:33] Norsk:
- [00:25:39] Norsk:
- [00:25:40] Shadow Link:
- [00:25:43] Norsk:
- [00:25:48] Shadow Link:
- [00:25:53] Norsk:
- [00:29:40] Shadow Link:
- [00:29:41] Shadow Link:
- [00:29:42] Shadow Link:
Posts: 4183 | Subs: 4
Posts: 3602 | Subs: 1
Posts: 471 | Subs: 1
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
+1
Posts: 5441 | Subs: 36
Fix ur pudding balance team
Maybe list up what kind of things teased you in this game? Because so I have no idea atm.
Posts: 4183 | Subs: 4
Maybe list up what kind of things teased you in this game? Because so I have no idea atm.
+1
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
Well my 1st suggestion is actually downloading the replay.
2nd is literally the everything soviet meta aside from snipers. kthx.
- Su76 100% pen on a p4
- Guards doing literally EVERYTHING. They have Ober DPS, they can engage tanks, they can incapacitate tanks, they have grenades, they have 6 men, they come at 2 CPs.
- My p4 can't kill 1 con model on retreat with volks while his engineer can kill my vet 5 volks on retreat with a mosin
- 2x ISG can't dislodge a single maxim in a stone house because stone house and 6 men and ISG
- IL2 deleting EVERYTHING it wants while it flies over my flak base for FULL DURATION with AA mode on. Didn't shoot down either plane. Effective counter!
- Su76 100% pen on a p4
- Cons getting oorah! because why use actual flanks when you can just sprint by MGs because XD.
- Flare mines, 10 munis kills 30MP (grenadier) model. efficient as hell and on backbone infantry.
- MG-34 still shooting air pellets
Posts: 515
Well my 1st suggestion is actually downloading the replay.
2nd is literally the everything soviet meta aside from snipers. kthx.
- Su76 100% pen on a p4
- Guards doing literally EVERYTHING. They have Ober DPS, they can engage tanks, they can incapacitate tanks, they have grenades, they have 6 men, they come at 2 CPs.
- My p4 can't kill 1 con model on retreat with volks while his engineer can kill my vet 5 volks on retreat with a mosin
- 2x ISG can't dislodge a single maxim in a stone house because stone house and 6 men and ISG
- IL2 deleting EVERYTHING it wants while it flies over my flak base for FULL DURATION with AA mode on. Didn't shoot down either plane. Effective counter!
- Su76 100% pen on a p4
- Cons getting oorah! because why use actual flanks when you can just sprint by MGs because XD.
- Flare mines, 10 munis kills 30MP (grenadier) model. efficient as hell and on backbone infantry.
- MG-34 still shooting air pellets
Funny since SU76 penetration got nerfed, guards got nerfed, ISG but buffed, IL2 got nerfed, cons sprinting past MG is L2P issue, MG34 is pretty good last time I played.
Posts: 4183 | Subs: 4
Funny since SU76 penetration got nerfed, guards got nerfed, ISG but buffed, IL2 got nerfed, cons sprinting past MG is L2P issue, MG34 is pretty good last time I played.
MG34s are probably pretty good vs opponets who have phone numbers for ranks. Su76 is getting its pen nerfed ONLY, no vet nerf, no cost increase. 1CP change on guards is hardly a change. Unless you'd like to change Obersoldaten to arrive at 3CPs. Give Pgrens nondoc sprint. I'll show everyone how balanced it'll be.
And why no words on flak base or flare mines?
Playercard please.
Posts: 515
Posts: 471 | Subs: 1
Posts: 4183 | Subs: 4
Norsk is better than you whats the point watcvhing the replay. Everyone has lost to guard rifle this patch everyone knows its unfun
I like how you can determine he's better than me from not even watching the game. I too can get high ranks from abusing guards, IL2, TA and G43s, and snipers. Except I don't use them. I was the one with the upper hand in this match till about 12-13 minutes when his SU76 and guards brought down my P4, and thereby destroying my lead. This game should've been an easy win for me but instead I got to watch my flak base spin in circles and kill nothing while IL2s deleted every support team on the field. "Better than me" my ass.
StuGs are not OP, clearly you just got your ass kicked in UTT because bad.
Posts: 471 | Subs: 1
Posts: 4183 | Subs: 4
Posts: 471 | Subs: 1
Posts: 4183 | Subs: 4
Posts: 471 | Subs: 1
Hell at least it'd be better than nerfing stuka CAS and then learning literally zero and buffing P47 over the top.
Yeah I had nothing to do with last patch.
Pretty much everything you've complained about here is due changes. There have been like 5 different iterations of SU76 nerf in notes just so you know, you aren't the first person to realise how aids it is.
Also, Guard Rifle is almost auto-win once T3 is up vs Ost but OKW still has more outs.
I don't agree about MG34 being horrendously bad, I'd still take it over Vickers or Maxim on live. MG34 is bad vs HTD cons but so is MG42 a lot of the time.
Sovs still dont have good flak HT counters going that build so planes have never been a problem for me. STG volks-ppsh con matchup is pretty easy if you're using infil nade or val assault commanders and don't move into engagements but let them come to you.
I'll bookmark this replay and watch it next time I stream.
Posts: 4183 | Subs: 4
Yeah I had nothing to do with last patch.
Pretty much everything you've complained about here is due changes. There have been like 5 different iterations of SU76 nerf in notes just so you know, you aren't the first person to realise how aids it is.
Also, Guard Rifle is almost auto-win once T3 is up vs Ost but OKW still has more outs.
I don't agree about MG34 being horrendously bad, I'd still take it over Vickers or Maxim on live. MG34 is bad vs HTD cons but so is MG42 a lot of the time.
Sovs still dont have good flak HT counters going that build so planes have never been a problem for me. STG volks-ppsh con matchup is pretty easy if you're using infil nade or val assault commanders and don't move into engagements but let them come to you.
I'll bookmark this replay and watch it next time I stream.
Didn't say you did.
Indeed, yet half of things I've complained about arn't in the notes, or public notes for that matter.
MG34 > Vickers? wat. MG34 suppression may be slightly better, but the damage is way one sided. Don't know what HTD is.
Good flak track counter = AT gun
Posts: 471 | Subs: 1
Didn't say you did.
Indeed, yet half of things I've complained about arn't in the notes, or public notes for that matter.
MG34 > Vickers? wat. MG34 suppression may be slightly better, but the damage is way one sided. Don't know what HTD is.
Good flak track counter = AT gun
Zis setup time makes it a bad counter and t2 to at gun is almost 500mp.
Id take suppression over damage anyday on an mg why else would you make an mg. Nevermind vickers ability to kill the model its shooting at before suppressing and having conplete meme vet bonuses
Nerfing every aspect of a build is a stupid thing to do, its the reason so many units are shit tier right now. Take out the most egregious elements see what gamestate it leads too, if it opens up more build paths.
Posts: 4183 | Subs: 4
Zis setup time makes it a bad counter and t2 to at gun is almost 500mp.
But somehow side teching for OKW medics at 50 fuel and 500 manpower is fine.
Id take suppression over damage anyday on an mg why else would you make an mg. Nevermind vickers ability to kill the model its shooting at before suppressing and having conplete meme vet bonuses
Doesn't make it a bad MG
Nerfing every aspect of a build is a stupid thing to do, its the reason so many units are shit tier right now. Take out the most egregious elements see what gamestate it leads too, if it opens up more build paths
No, nerfing things to dust is a stupid thing to do. If you nerf things to the level of everything else, then more options become available. But if you'd like to see nerfed to dust, please see croc.
Posts: 515
But somehow side teching for OKW medics at 50 fuel and 500 manpower is fine.
Truck Placement = 200 mp
Upgrade = 100mp
200 + 100 = 300
Posts: 5441 | Subs: 36
But somehow side teching for OKW medics at 50 fuel and 500 manpower is fine.
Truck Placement = 200 mp
Upgrade = 100mp
200 + 100 = 300
Both L2P pls
Truck: 100 + 15 fuel
Medicstation: 200 + 25 Fuel
Medics: 100 + 15 fuel
--> 400 manpower and 55 fuel.
Livestreams
65 | |||||
46 | |||||
16 | |||||
6 | |||||
3 | |||||
182 | |||||
10 | |||||
6 | |||||
5 | |||||
4 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.600215.736+15
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.261137.656+2
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
34 posts in the last month
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM