A 3-5m delay on a money game livestream would be plenty IMO, and I don't really see it as an issue. We are, of course, talking about "online events." The dream is to have real "offline events," where the players are in sound-proof booths, and once again this becomes a non-issue. Sponsors tend not to support online events in general. Not big ones, anyway.
Profile of AmiPolizeiFunk
General Information
Register Time: 18 Nov 2012, 13:59 PM
Last Visit Time: 12 Nov 2024, 22:51 PM
Broadcast: https://www.twitch.tv/amipolizeifunk
Website: http://www.jditmars.net
Twitter: https://twitter.com/AmiPolizeiFunk
Youtube: http://www.youtube.com/user/COH2ORG
Steam: 76561197993926044
Residence: Germany
Nationality: United States
Timezone: Europe/Berlin
Game Name: AmiPolizeiFunk
Register Time: 18 Nov 2012, 13:59 PM
Last Visit Time: 12 Nov 2024, 22:51 PM
Broadcast: https://www.twitch.tv/amipolizeifunk
Website: http://www.jditmars.net
Twitter: https://twitter.com/AmiPolizeiFunk
Youtube: http://www.youtube.com/user/COH2ORG
Steam: 76561197993926044
Residence: Germany
Nationality: United States
Timezone: Europe/Berlin
Game Name: AmiPolizeiFunk
Post History of AmiPolizeiFunk
Thread: 10 Reasons Why We Need Observer Mode Now4 Jun 2014, 16:50 PM
In: News |
Thread: Ami's PC4 Jun 2014, 16:05 PM
Just moving some data over from the old GR thread. I constantly go back and reference that thread. Ok THIS post will be the master parts list http://www.gamereplays.org/community/index.php?showtopic=682490 I can't believe this rig that Bud built me is 4 years old already. First pics at home: New fans: Das keyboard: ASUS 2560x1440p: SNF set-up powered by GTX 770: In: Reborn |
Thread: Count Topic4 Jun 2014, 14:05 PM
10,000 In: Scrap Yard |
Thread: 10 Reasons Why We Need Observer Mode Now4 Jun 2014, 13:38 PM
Do you think Observer mode should be available in ranked games? (Automatch pool) I.E. I invite a friend but I start searching 1v1 games (my friend in Spectator mode). Once the game begins, he can only watch what I do. This will be useful for mentors/mentees. No. We wouldn't want the launch of this awesome feature to be clouded in any kind of "is it fair?" debate. So I'd say at launch, only allow observer slots in custom games, not automatch. That scenario that you suggested can be accomplished easily enough by the player simply streaming his games. In: News |
Thread: 10 Reasons Why We Need Observer Mode Now4 Jun 2014, 12:28 PM
Some points and questions have been raised, here are some answers: "Observer maps exist in steam workshop."Yes, we know that. "Reason #10" is all about those so-called "Oberserver Maps" that make hidden HQ's and remove the Fog-of-War for particular slots. Here are the problems with trying to hack an observer mode out of map scripts: - Since mappers cannot manipulate the UI, other than by completely removing it, there is no way to even make a simple button to switch who you are following during the game. Janne has used some crazy hacks, like, "Call in a KV-8 to the HQ of the player you want to follow" ... so you unlock your imaginary commanders with your imaginary infinite resources and you call in a KV-8 to the enemy HQ and suddenly, that players reources are being "cloned" and displayed as your own resources! Like I said, janne is a fucking wizard. But that method is just clunky as fuck, and I would be embarrassed to do that during high profile events like this upcoming Alienware Arena Cup. A level of professionalism is required to entice sponsors to fund events for this game. - Even w the cloning tricks, you can only follow one player at a time, so there is no way to display both players' resources, and no way in hell to display both players' armies via their unit shields, or show both players commanders and cooldowns simultaneously. - There is no way to add a spectator to 4v4 maps, because all of the slots are full. - It adds another step for tournament organizers. Even though steam workshop is super easy and downloading a map pack is also super easy, it still adds another step to the tournament process and it will cause massive delays and huge confusion. Trust me, you don't want anything that causes more delays when you are trying to get a bunch of rounds in on tourney days. "Does he have the special observer map version of Semoskiy Winter? Are you sure? Do we have anybody here that speaks Korean?" Multiply that times 64, or 128, and add about 20 foreign languages. Any small extra step can become a huge nightmare for organizers. "How many extra slots should there be and should it be invite-only?"At this stage of the game, I'd say between 4-8 extra slots per map should do the trick. I understand that one of the big barriers in the way is the "join game UI." Well hey you gotta break it to fix it. Players or casters should be invited to the game lobby just like they are to normal games, and a host should control whether or not they are granted "observer privileges." I didn't go into the tech very much because so many games have these options that Relic just needs to look at a few of them to see how it's done and then do it in whatever way is easiest for them. I really appreciate the support guys! You've been overwhelmingly positive and that's fantastic . Keep the /signed posts coming and I love to see other "observer" UI proposals. In: News |
Thread: 10 Reasons Why We Need Observer Mode Now3 Jun 2014, 17:24 PM
I wanted my 10,000th post to be a special one. P.S. The CEVO Alienware Cup EU will be broadcasted on sundaynightfights twitch.tv channel! Rogers and Pounder will cover the NA bracket! In: News |
Thread: Deciphering the "Catastrat"- A Battle Report by OMGPOP2 Jun 2014, 19:39 PM
Thank you OMGPOP for this fantastic piece. It was a pleasure to read, simultaneously insightful and humorous. Nothing like being educated and entertained at the same time. Hype for COH2 ladder, ESL, and CEVO Alienware. Can't wait! Game on. <------- In: News |
Thread: ESL 2on2 Weekend Cup #61 Jun 2014, 14:12 PM
ESL 2on2 Cup #6 Semis & Finals show Sun Jun.1 @ 5pm GMT (7pm CEST) on http://www.twitch.tv/sundaynightfights In: News |
Thread: Company of Heroes 2 Western Front Armies trailers released31 May 2014, 12:08 PM
Ask Janne to teach you his VLC hazxes for twitch. In: News |
Thread: How often does Ladder update?31 May 2014, 12:03 PM
What IpKai is getting at is that ALL of your 2v2 games before the Aftermath update (arranged or not) counted on your "Ranked Random" stats (first page of your playercard). After that update, Relic started tracking Arranged Team stats separately. Now Arranged Team stats are shown on the other pages of your playercard (dropdown menu top right), per player you play with. There is also the weird caveat that if you play a 4v4 with one friend, it goes on your 2v2 AT stats with that friend. It's a weird system (sup, Relic?), and it has confused countless people. In: Lobby |
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Latest replays uploaded by AmiPolizeiFunk
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