Enemy hmg is in building. You build mortar and click barrage on building. Enemy hmg moves or dies. You can also force hmgs to pack up when they aren't in a building, but it is a bit more rng dependent.
In practice, I think the mortar is in roughly the right spot. I could see a further cost reduction or 80 range barrages, but it is basically correct. If your opponent is camping in buildings, you can force him out without a specific doctrine or spamming munitions on grenades. If your opponent is mostly mobile infantry, don't build the mortar at all.
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#Steam AliasWL%Streak
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