Will this patch be addressing the enbalance between OST,OKW and SOV vs USF and UKF?
As of now if a UKF or brit player gets one of their tier structures destroyed the can get it back by repairing and won't have to spend any resources at all on getting it back.
However when and OKW,OST or SOV player gets their building destoryed the have to pay resources to get it back. This imbalance strongly discurage base rushes or trying to assault the enemy where they are weak and don't expect (aka. avoiding sim cities (okw and ukf))
If this is changed, where to a USF or UKF has to pay resources rather than repairing to getting the tier structure back. This being acompanied by lowering the health on tier structure on all faction, will encourage more base rushes. Also giving people alternative to fighting a war of attrion. Also letting a good player with weak a commander, still being able to defeat a less good player with P2W commanders (calliope, advanced emplacement etc.)
Also, making base rushes more relevant, increases the relevance of tank traps for blocking unguarded entrences to a base that aren't frequently used by allied tanks.
This may not be the most important change the game needs right now, in the next patch. It can be used as a template for future revamping of base mechanics and letting annihilation be a viable way to win a game.
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