Could you add another statistic that shows the win/loss rate per commander? Low sample size and lots of factors would make it pretty unreliable but it would be interesting to see an indication of the effectiveness of commanders.
Because for example personally I don't think Luftwaffe gives any major advantages, as opposed to Spec Ops that gives an emergency tech-less Panther. Personally I also really like Elite Armor because the HEAT shells dramatically increase the performance of the Panzer IV, giving much better mid-game.
Problem is that the info on who won is not in the replay file (that is, unless one of the player surrenders). Adding that would mean that I have to cross-correlate the replay files with the data in the player history database, which would be a lot of manual work. So, sorry, I won't do that.
I will do this, though, when I go through the GCS2 meta as the info is neatly organized there.
Also one of your stats is wrong, i built tier 2 twice in the first quali in gcs and im not stated there (not that its a big deal xD). Might be the dubbel game 1 of me vs devm that is confusing stuff.
Not sure what you mean... I never did GCS and I'm just about to do GCS2.
That said, as I allude to in the original newspost from WPC, I do have problems exactly pinpointing what was build because a) when a build was canceled, I don't know which one that was (I guess that is in the replay file, but vault doesn't unpack that) and b) you might tell your engineers to build something and then issue a move order after that (effectively canceling the build, but without an explicit cancel order in the replay file).
So, yeah, overall the numbers should be roundabout right, but details might be off...
Just checked the BOs: In all three games he went T1 and Penals, while the opponents were playing OKW and the M-42 was called in as reaction to a Flak-HT.
Soooo, after SCC5 I wanted to do a meta analysis. However, turned out that only a few players actually uploaded replays so the whole thing wouldn't have been representative at all. So, eventually, I extended the replays I used to all replays from SCC5 as well as Tric's SMC, which brought the total count up to 147 replays. I planned to write a proper newpost about this, alas real life interfered so I never got around doing that, and now we are past the next patch and in the next tournament, so this info could very well be considered obsolete
Still, for later reference I thought I put out the stuff that I had. In particular the table for the build orders below are lengthy and there is restriction about how long forum posts can be, so I will post these one faction at a time. This one is on the 62 OH games.
SOV meta is here.
Breakdown for OKW is here.
The USF data is here.
Finally, the UKF units can be found here.
In case you are wondering what stuff means (colors of text and so on: This uses the same scheme as in this post. Also: I don't know the win/loss rate for the games here as this info isn't contained in the replay files.
(note: The last column is supposed to contain in how many games this unit could have been build (like, right teching and so on; however, that would require me to count stuff and edit the tables manually, and I'm lazy...)