I think he talks about major from USA and I guess vet 3. That you can lock down a sector,so enemy can't cap it anymore until the major is away. So when the area of a vp or strategy point is so large and there are los blockers, you can abuse this ability.
Yeah it was not planned to have more time. Tho this means the patch will be delayed
Ok, I updated the maps now. The 2v2 version in the workshop should be the updated one. Changes are that the corner VP now only span their respective fields, the corners themselves belong to the munition points now.
Furthermore, I deleted all instances of branch_pile_03. Rosbone's observation might actually explain something that I was wondering about: In one stream I saw a unit getting negative cover by walking across an open field. At the time I fired up the WB but wasn't able to find any texture or splat that would produce negative terrain cover. When searching for this object today I found that there was one of those piles next to where I observed the issue a while ago...
Well, anyways, those are the only changes to the 2v2 version.
I applied the same changes to the 3v3 and also moved around the trees/bushes/bunkers to recreate kind-a-sort-a the same situation for both sides. Btw, the trucks Rosbone was comparing... well, they are not the same truck mirrored. The one for the southern base is roughly at the same position, towards the center from the base.
The burning tank is towards the corner vp, so that functionally the same point as the one close to the dungheap in the north. The situation there is not totally symmetrical, never was. But then again, this is so far out of the way of where the action normally is, I don't think it matters (and I never saw anybody complain about this).
Now, here is the problem with the 3v3 version: I uploaded it as new object (the name should have (mono, v2) appended). Problem is, the new steam version is acting up on this machine so I can't get to the object in the workshop (it "loads" forever) and thus can't provide a link here. Can anybody else see my workshop objects and post the link? Otherwise, I'll try tomorrow...
Edit: Ah, here we go:
New 3v3 version