Though some of these are much needed adjustments, there are way too many overbuffs and omega nerfs that make it hard for it to make it into the next official patch.
Overbuffs;
- Pack: It is already a frustrating wipe machine to play against. Not a single buff was needed. If anything the AOE should be reduced
- AEC; We don't need an inexpensive, Excellent-Against-Everything unit like the stuart. Cost reduction should suffice
- Penals Damage; That increased damage is too much, and it should be felt in a test match.
- Falls RA; These guys are fine, that suggested reduction in their RA makes them extremely good for their cost.
- SU85; with those buffs, the price could go up further
- Scott; That AOE buff is too much. This unit can be improved in other areas or only slightly wider AOE not the value suggested here
Overnerfs:
- Side tech cost for OKW; That much of extra fuel for meds, repairs is a tad silly. The T4 FlaK Cost could be lower.
- Pwerfer; This unit is finally working as it should, clearing out AT walls from a risky distance. If the kat sucks, then that is a kat problem
- FlameHT; The last thing this unit needs is a damage nerf.
- Obers upgrade cost; No we may revert the damage back to 8 as well.