I see a few options to help solve early shrecks for volks either put shreck upgrade behind the med hq only, that way if a player decides to go mech hq they will have to rely on puma and racketenwerfers for AT and help devalue the power of the luchs. Or just require 2 hqs or t4 to be built to unlock the shreck upgrade, which seems a bit more reasonable.
I would like to see a change to the long barrel p4 now that OKW has normal fuel income. At 120 fuel I feel like it was added to help okw if they fell behind too early in the mid-game and couldnt afford to save up for a panther with reduced resource income. Now with the increased resource income I do not see much use for it since a panther or jp4 cost only a little more fuel to build and both are a lot safer investments of fuel than the p4. Perhaps exchanging it out for a short barrel p4, or brumbar that way there is a more clear choice between building a tank thats good anti infantry or building a good AT tank.
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#Steam AliasWL%Streak
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