I was wondering what part(s) of the ability actually increases the initial damage of the unit using the ambush camouflage for things like the jagdpanzer IV and the wehrmacht commander upgrade?
wow I derped hard, you also made me realize I wasn't using the right upgrade in my squads messing with meeting the requirements. Thanks for all of your time and patience.
I can't believe the problem was something so stupid.
I'm trying to get a repair and a salvage abilities to show up only after I give the squad a combat engineer upgrade and then replace them with better versions when I get the respective research upgrades.
But the basic abilities are still visible when I don't have the upgrade equipped. If I research the better repairs, the basic ability disappears, but the better repairs doesn't show up if I have just the research requirement. If I add the squad upgrade requirement as well the basic ability doesn't disappear after the research upgrade.
I can get the better salvage ability to properly replace the basic one if the research ability is the only requirement, but not if I also add the squad upgrade requirement.
Using just the squad upgrade requirement doesn't seem to properly replace abilities.
So how does the requirements logic work exactly when handling multiple at once?
Yeah thought it might be possible through an aura, although was wondering if you could have the "hide from minimap" affect applied to your units as long as they're in a circle area you designate for as long as you keep the ability toggled on.