Gib Volks more AI (rifle damage from 10 to 12), redesign the shreck into a PzFaust-like ability*, increase Volks cost to 240 (although it doesn't really matter) and be done with it.
I honestly prefer a snare to the current shreck.
* You buy the shreck upgrade for 90 muni but instead of getting a shreck, Volks get the ability to fire a shreck - for free because you have to buy it for every squad individually.
Same range/cooldown as PzFausts but penetration/damage of shrecks.
The results:
- rifle damage from 10 to 12 basically increases their DPS to a value slightly below Grens
- A-moving Volks blobs (with shrecks) won't work (anymore) against vehicles
- Shrecks basically get less range/higher cooldown compared to bazookas in exchange for 100% accuracy (same as PzFausts) and the ability to snare vehicles
- Volks don't lose a weapon slot
I really like the idea. I would not implement the snare for free (I guess this wasn´t intended,) but remove the Munition penalty and make the snare cost around 35 munitions. This would lead to more use of combined arms and erase the shreck blobs of death. After the centaur nerf and the bug fix of camo, I think the Püppchen (Raketenwerfer) is in a good spot to take the AT part.