so I was a DoW2 fan and the Elite mod has rebalanced and significantly improved the game, is there any possibility of a community mod for vCoH or CoH2 or are they both unmoddable? |
let's start with 1v1.
I have a friend who is interested in 2v2. Some folks have suggested that it is as good as vCoH, which is promising. I'm tempted to go vCoH for 1v1 and CoH2 for 2v2. Any thoughts? |
hmm, so does anybody want to summarize the current meta for me? |
I don't remember specifically what happened in season 5 but I remember m3allems Angoville strategy, SiberianPlatoon's unorthodox play on Semois going left instead of center with a early med bunker and building every tier. I remember Aimstrong's VVSM T2 T3 terror, his 3 engineer rifles sticky triage anti PE strategy, Fir3balls getting 8-9 T1 units, Magpies FHQ volk spam, 5 pio T2, Tommy + Aimstrongs T1 support strat (vs Brits), DevM winning early game vs other elite player using good Jeep micro, Nosliw's AC tank destroyer strat, KoreanArmy's 3 rifles grenades M8 strat, 4ES, 4ES Rax, Silence's T17 spam, Dr Horse using Calliopes in a GR tournament finals, Sandlands base rush strats, and more. Maybe COH2 has had that many viable strats since Jun 2013, but coh1 had that in ONE PATCH.
The coh2 patch that produced the most viable ways to play one faction in 1v1 was probably when Soviets had OP T70, OP Shocktroops, OP HTD, OP Ram, or Guard Motor (2 years ago).
so many good memories, so sad to hear that Coh2 doesn't live up to its predecessor. |
see, given the optimization and the strong impression I'm getting that the designers of CoH2 are dumber than the designers of CoH1 (agree?), I really just want to know what the designers of CoH1 are doing right now. |
well, my understanding is that Relic's team changed significantly post vCoH, and that OF had some different designers, which is probably why OF felt very out of touch with what made vCoH great. DoW2 also indicated a lack of understanding of what made vCoH great, since it somewhat haphazardly ported some of its core ideas and felt like softcore poor man's CoH.
Thanks for the responses, I have a few more questions:
1. Regarding p2w: are steam sales for the DLC good? And which factions have strong vanilla commanders? I usually play exclusively a single faction and dabble in the others from time to time to get a feel for their timings/style. If I could pick one of the 5 factions which has a good vanilla commander and be done with it I would be happy.
2. I played mostly PE/USF in vCoH, which factions are similar?
3. Is relic planning more factions/commanders in the future?
4. I just moved and haven't set up a gaming pc, I just have an ok laptop. I can run vCoH on medium settings at a pretty decent framerate but anything higher and it's over. Someone said it was poorly optimized, should I wait until I've bought a new rig? |
Accidental thread duplicate, please delete! |
I'm sure this question has been asked before, but I want an up-to-date opinion
I was a huge fan of CoH. I was a high school student and too busy/youthful to get good. So I played ladder a bit and never distinguished myself. I'm wondering, how does CoH2 compare? Is it worth getting into? I'm reinstalling CoH now to see what the online community is like, hopefully there are still some people playing, but I'd assume it'll be a ghost town compared with the sequel!
Thanks all |
I'm sure this question has been asked before, but I want an up-to-date opinion
I was a huge fan of CoH. I was a high school student and too busy/youthful to get good. So I played ladder a bit and never distinguished myself. I'm wondering, how does CoH2 compare? Is it worth getting into? I'm reinstalling CoH now to see what the online community is like, hopefully there are still some people playing, but I'd assume it'll be a ghost town compared with the sequel!
Thanks all |