Change name of discussion... It always were pure gold in these cases both before and after patch.. |
Soviets need to get their commanders fix, and the kv1, b4, m42. extra points if they make something more useful than mine flares, cap territory, button and isu 152 concrete piercing round. Have had great success with M-42 lately, for 200mp its good for its role - to fend off ligths, till something heavier comes, with 2 of them + Dushka suporting each other, there is no light who will get around em..
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Make them non-doctrinal and everybody will be happy.
Havent lost a game since patch, by using em. In conjunction with new T1 and T-34/76 soviets are non-meta beasts now.. Making em non-doc, would 1st, fck up my strat, 2nd - fck up everybody who stands in a way vs soviets.
BTW getting raped as OST still, and somehow cant get out of my negative streak with brits, got kicked out of top 100 |
Double penals into double guards into double heavy mortar into double to tripple T34-85s. You're welcome.
I even use underused M-42 now, into fast T-70, 2 of them fend of luchs quite good.. + Support of Dshka. |
Soviets are great now, finally got into 16 lvl, using defense doc.. Just love new penals and T4 options, |
I wonder what the vet 4 and 5 levels of the LEFH are!? I'm glad they are fixing the mortar so quick so I don't have to feel so dirty playing with them.
Just tested in cheat mod, they nerfed OKW Lehf down, so their vet 4 and vet 5 abilities match OST lEhf vet 2 and vet 3, so if u have OKW LEhf vet 2 and vet 3, its basicly half as good as OST one.
ANd soviet B4 - 30 pop cap, Relic clearly has no love for howitzers. |
It took 2 games to notice USF mortar is bugged and volks loses their faust ability. Nice testing Relic.
LeFH 3star vet says all about their testing. |
I dont like that upgraded Volks can't pick up any weapons (could at least made 1 slot free), that doesnt make sense as they get only 2 STGs, compared to other upgraded infratry, and for now, with a bug, they loose their utility when rech 4 star vet, ah and im still wonderin about LeFH veterancy (should have been Hummell anyway)
All in al GOAT patch, but still some things to improve in hotfix. |
These bugs... all in all great bug, but sometimes it feels developers are so lazy, they dont test a shit - looking on Lefh (lol, not even testing about 5vet, and Volks seem more viable with 3 star vet now ;D, when they get vet 4, just send em to die) |
Because:
1. Diversity and assymetry purpouses. I don't think, that it is interesting to just copy Ost/OKW bunkers for USSR. Such way will be more reasonable.
2. That's how USF HMG positions in CoH 1 worked - 200 MP and 15 fuel. And USSR in CoH 2 has a lot of common with USF in CoH 1, so - it would work well here too. And I guess, that fuel bunkers in CoH 1 was made for same assymetry and diversity purpouses.
3. Fuel price instead of ammo can prevent "early bunkerspam", because each bunker will slightly slow your tiering up. And getting to T3 for USSR is pretty important.
I love it. Great points, preach it baby, hope this will get to Relic ears. |