Never had a single problem with MG spam since the last patch.
90-95% of all Sovs in 1v1 go T1 as it would be too devastating to miss out on the extremely strong Penals and Snipers.
MG42 can't be spammed. Vickers can't be spammed. 50cal can't be spammed. MG34 can't be spammed.
/Thread.
Play OKW vs someone who spams(3-4) Maxims or .50cal on you and then say that again If it's not minsk pocket and vs a player that knows how to use his HMG's (A-move with inf support), it can be giga-cancer for OKW
P. S. .50cal can be spammed and it makes sense to spam it cuz it's an aggressive HMG that can be A-moved .
The current squad AI feels exactly like the shitty vCoH squad AI, where certain models jump around and do whatever they want.
I noticed it a lot on Pzgrens and shock troops. I move into effective weapon range, give the attack order, and instead of standing still and shooting, 2 or 3 models decide to jump a few meters back and crawl on the floor for a few seconds like a bunch of morons.
This crap can cost you an important engagement!
New squad AI also caused numerous animation bugs, where models will not hold their rifle properly, instead, the rifle just "sticks" to their chest.
If you cant fix it, just return to the old squad AI in the next hotfix patch (if there is one), I BEG you.
No but these players usually do a ton of heavy mistakes (micro, unit preservation etc.) and use strategies that blow ass --> replay is not so enjoyable to watch #nohate
Yeah I've seen this as well in the last days and it's really fukin annoying.... it constantly provides vision for your opponent and it can break the match if it happens on top of territory capping zones like in this replay.
I noticed as well that (apparently) it can only happen with a ZiS gun and it only gets fixed if the soviet player merges the AT gun with a conscript squad. The gun will still be stuck but the bug is gone if you kill the conscript crew squad