Mirrors can make game more fun for few people competing, but I don't understand the argument how mirrors can support e-sports.
That's true, but it would help only players participating. There are 16 or 32 people playing, 5 people organizing and 2000 people watching the tournament on stream. People watching don't care, how armies for 3rd match are chosen only if game is fun to watch. To support e-sport, Relic have to think about audience not just about players. Making gameplay faster and fluid, making graphics easier to read over detailed, making game more balanced, that would be things definetely making game better for e-sport.
I want to make it clear, i don't care about realism as long as game is fun. I've played other rts like dow, w3, sc2. Mirrors just feel ok in that ones. If it comes to COH... Relic chose this game to be authentic and this is one of the best thing about it. Armies are using real equipment, real tanks, planes, fighting on real locations. In this context, Russians in blue shirts pwning Russians in red shirts just feel stupid and confusing for viewers. I'm not talking pro players who played 1000+ games, who don't care anymore, only looking for mechanics.
What i mean is, if you people want coh to be more popular, stop only thinking: " i will specialize in axis only, it will be awesome!", or " finally it will be little bit easier to run tourneys".
I know, some like mirrors and think, it would be ok to put it in basics as an option. But there is nothing worse that matches like: russians + germans vs russians + germans, i don't know who would like to play this shit.
That was well put! I couldn't have said it better myself! Thank you Sztefenfu.