i read the preview balance changes and no mention of this being fixed nor has relic even attempted to fix the nade
im guessing they think its perfectly balanced that the stun nade negates retreating entirely and causes your units to be unable to move long after the stun debuff has wore out, making them free easy kills
of course the solution is to just dodge it right, so if even 1 model gets hit, tough luck on you
I've experienced the same, 2 grenadiers, the first grenadier stuns and the second just murders the stunned models with a rifle nade.. Retreating not an option. Fix plz?