Today, I played a 4v4 with an prostheer player who went prostruppen and spammed luftwaffe supply drop at our fuel and built fuel caches everywhere. I have a new record for building a KT in 9 minutes and 11 seconds now.
Maybe if it didn't cost as much pop as an IS-2 more people would get it. But I would say the same about most of the soviet armor being so high on pop needs.
I don't understand, did anyone even play the test patch? It seems so weird, that the patch was out for testing and was updated, but this OKW problem wasn't discovered? or did relic not listen ?
Nobody saw the popcap changes coming with the patch; and a lot of people said that vehicles were coming out too fast; especially panthers/KTs.
I'm actually finding 4v4 as USF a lot easier with calliopes. Couldn't make a better rocket artillery unit in the game than this(decrewing to get 10 calliopes is fun).