if bar is for medium range fighting, and the doctrinal m1919 is for long range, then the bazooka and the recoiless rifle should be same. Just an idea tho. Maybe it would make USF less shittier vs heavy tanks. Or how about make the recoiless rifle's rack available at late game ? then player would still use bazooka as light-medium tank counter |
I have seen the recoiless rifle upgrade for airborne in vcoh and i have to say it's the most effective shoulder AT weapon US has. So maybe relic can add one in coh2 as a better, more expensive doctrinal weapon for USF ? i think weapon has been forgotten |
When i was 1v1 with that guy whom i forgot the name, i fought him 2 times straight and got sync error after i had done something that make him lose the game like double cap the fuel, secure his cut off or destroy his only tank. 2 times straight omg. it said defeat when you gets sync error but does the other player victor ? Is this bad luck or just some cheesy hax ? does it affect my playercard ? |
Ah, what you want is to use the attack button (Q for gridkeys, A for classic hotkeys) on the team weapons. This will cause the unit's weapons to directly target the weapon, getting the benefit of rolling for a direct hit on the weapon based off of accuracy rather than just letting every shots randomly land in an area. thanks! |
Because press G isn't fast enough and i saw some players did it with ease, hell some even use AT rifle to destroy team weapons they must be using some kind of mod ? |
try less hmg or none i don't use hmg, more sections (with bolster) an UC early game with vicker k, use special weapon doctrine, AT section with your aec to prevent puma, this is what i like to use alot, supply halftrack with mounted 1 squad of section with 2 vicker k, ever seen a fast moving section with cover bonus ?
with 3x sections with 6x vicker k's obersoldaten drops like a dream
for countering heavy tank: have 1 section with arty smoke upgrade, they got massive line of sight when in cover in vet 1, spot a tank, use aec to nail their tracks, AT guns and fireflies will do the rest, when the blob gets worst, save for a crocodile, or you can have a cheaper normal churchill. use the heavy tank to get their raketens attention, now you know where they hide, rush in a halftrack with x2 vicker ks and some squad behind, have smoke arty cover the retreat path with great macro and a little luck, you will gain initiative |
keep playing! you loses, you learns |
i don't believe that bofor ROF the same as 20cm AA |
in coh1 that gun doesn't fire that fast, it just fire a bit faster than the schwerer HQ |
thanks, but i'm not new to coh2 tho |