That's some useful advice thank you, I do notice when watchign the games back I am very static even though in game I fell like I'm doing all I can. I don't use tactical map but I can always try it.
And Guard Motor is not the most fun doctrine to pick I generally use it for those clutch wins that I don't feel Lend Lease could give me.
Stalingrad and Bystraya Voda could do with being removed from automatch, but a lot of your losses on these maps will come down to how you approach them. If you are trying to turtle and getting outflanked, don't. Draw them in thinking you're doing that and if you know he's flanking you hit his isolated squads one by one with your Gren blob or something. Then we'll see a post here on hwo OP axis are on Einhoven Country etc. What he can dish out you can, you just have to work that little bit harder.
So being rank 5000/4000 as Soviets and having only about 380 hours in the game this was a complete surprise. I checked afterwards and indeed I was matched up against the real Angreifen.
I wasn't feeling too confident knowing who I was against but nevertheless I played on. The first seven minutes of the game were definitely my strongest where map control fell into my hands reasonably easy. A lot of my problems emerged when I started to accumulate mistakes, not flanking the cut-off with conscripts to avoid the MG42, failing to put units behind cover because I was misclicking the one next to it, accidentally box selecting multiple units that I wanted to maneuver, dodgy mine placements (except for one of them) etc.
Watching it back I noticed that in engagements I was generally outgunned and this contributed to the shift of map control away from me, as well as the sneaky S mine field so carefully laid down outside my base approach lanes.
So my questions are what else did I do wrong, and how can this be overcome?
And well played to Angreifen as well, I'm not rage-posting because I felt I lost unfairly or something.
And also how do I get my replays to not show up blank like that?
So being rank 5000/4000 as Soviets and having only about 380 hours in the game this was a complete surprise. I checked afterwards and indeed I was matched up against the real Angreifen.
I wasn't feeling too confident knowing who I was against but nevertheless I played on. The first seven minutes of the game were definitely my strongest where map control fell into my hands reasonably easy. A lot of my problems emerged when I started to accumulate mistakes, not flanking the cut-off with conscripts to avoid the MG42, failing to put units behind cover because I was misclicking the one next to it, accidentally box selecting multiple units that I wanted to maneuver, dodgy mine placements (except for one of them) etc.
Watching it back I noticed that in engagements I was generally outgunned and this contributed to the shift of map control away from me, as well as the sneaky S mine field so carefully laid down outside my base approach lanes.
So my questions are what else did I do wrong, and how can this be overcome?
And well played to Angreifen as well, I'm not rage-posting because I felt I lost unfairly or something.
It's too late for CoH 2 to be free to play. It works as if it is free to play enough already without screwing all the people who paid loads for it over by making it free now. Now obviously they would have to give people who paid everything when it went free, but it's still too late. Too expansions in now and free to play would just piss off the community that still exists.
They mentioned six commanders, so whether they are being cheeky and are actually talking about the British commanders, or they are OKW/USF commanders, has yet to be seen.
It won't be here for a while yet, it's their way of securing the domain as well as hyping people up. THQ had plans but Sega scrapped them, seems like now they're showing they are interested.
DoW III will be rocky at first, but I think they can strike a healthy balance between DoW I and DoW II.