It's lazy programming from Relic's part, why the F would it work on non-Retreat units?
Makes the ability spike to max op in some instances, especially with quick t70 from Soviets.
I just had this happen to me in a 2v2 match vs double soviets and after my captured Zif retreated, i lost the entire position to a f T70.
This shit is why COH2 will never make it to SC2 levels when it comes to eSports. Imagine this crap happening in a final match or something.
Thank you, Relic! If it weren't for my liking of WW2 stuff, I would have been done with this "game" a long time ago.
-
#Steam AliasWL%Streak
- 1.43163.872+9
- 2.59382.879+7
- 3.800454.638-1
- 4.313114.733+9
- 5.12744.743+1
- 6.284162.637+2
- 7.17951.778+2
- 8.17773.708+3
- 9.371284.566-1
- 10.8039.672+1