Demos got buffed when they introduced the new Cover AI where your squad will clump in cover and make it 90% easier to kill Kappa
this continues to be in my mind the game's biggest issue at this time, and only exacerbates smaller issues and rng stuff. |
last patch i tried the "super mine" and it killed 2 members of a sturmpio squad... so as leyawn said, i started placing the mine behind the demo in order to catch more units in a larger blast.
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[demo] [mine] |
Lend-Lease is part of the later generation of commanders like Counterattack, Advanced Warfare, Close-Air Support and Mobile Defense; commanders with good and interesting abilities and call-ins that are overshadowed by the Ferdinand in the room (shoot me): Heavy call-in meta
what tiers would the M5 and M4c be tied to? |
i prefer the JPiV if i open with mech reg, seeing as the clock ticks mid-game, i'll really start to feel the mp bleed without healing and building a schewer + panther is too expensive at that point, i may as well bridge into KT, or get 2 JPiV's |
Just had quick skin over but it is good idea to replace crew with echelon before trading in for fuel, this can mean you can put a vet crew in Sherman when you get it and will be vetted. Still this doctrine is weak. Maybe keep should have more health
i really disagree with trading your RE squads, especially against the wehrmacht. unless your trying to go for vet, the bonus's already aren't exactly great, and one teller, especially on an M20 opening can spoil your day. The minesweeper is too valuable. |
I find it strange, after grinding for about 14 hours, because of school and sleep, I get strange numbers on spoils. One time, I got 14 spoils, another I got 4.
Also I've gotten 4 scavenge doctrines. Needless to say, I was not happy. At all.
not happy receiving content you would have otherwise had to've paid for? |
defensive factions will generally have an edge as games expand and the larger maps turn into lane-based monstrosities. |
Hmmm, it's really tough to synergize like this with the way income and upkeep works.
The axis are generally more defensive. You may find success with them, but really if you want to be competitive it would be best to try and grow slowly. Try to get your partner more comfortable with reading the battlefield and getting a feel for when he'll have opportunities to advance and/or counter-attack. Knowing the maps really helps too, if he's keen on learning, some map specific guides could really give him a hand in understanding where are the key points to fight on, and therefore give him the information he needs to decide whether an attack is worth it or not, and how to invest forces, thinking about what he's accomplishing or gaining over what's being risked. If he is keen on learning how to attack, the allies are a lot more forgiving, and knowing both factions, understanding their dynamics and flow, will also improve your play tremendously. |
Actually, most menpower starved are USF. I can't remind myself a single game where I haven't seen 200-300 fuel float because mp bleed prevents me(or whoever I watch that isn't stomping his opponent) from getting armor.
Ost only have most menpower intense teching, but they aren't most mp starved.
yeah, it gets brutal when going AB, god forbid pathfinders... i constantly have to remind myself to only get 3 rifles. |
coooool! thank you!
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