Hi, I really like The Company of Heroes Franchise and my favorite game type is 4vs4. even though OKW prevails most of the time in this kind of game because of the faction´s design, i think the allied could win more games by using the Speed and flexibility of their armies efficiently.
OKW´s strategy depends a lot on their truck, you will always find their troops massed around them. Last time i tried to attack their main base, which was defenceless, and to retreat before their troops came back. this actually really distrupted their main frontline and permitted my allies to crush their defence.
The OKW also use a lot of ressources on their trucks, ressources that can´t move for the rest of the game. The concentrated attack of 4 Players against one truck schould destroy it before any Counter attack come to support it. While all the other armies can retreat from a disavantageous engagement with few losses, the OKW will lose trucks and techs.
Think about a 1vs1 game. do you concentrate on the medical truck that heal and Support ennemy infantry ? or do you try to cut from his ressources and encircle him ? because in all 4vs4 game all the allied just Keep pushing against those trucks until the late game is here and it´s then GG.
Why do you want to spread all over the map to meet an enemy, who is stronger than yourself but can´t move ? on most map, the Focus of three Players on one side would be waaaaay more efficient than the usual 1vs1 face to face.
In the current game, you don´t want the axis to reach late game without winning some decisive Engagement. there is always a point when the axis forces reach a critical masse of tanks, and then, there is nothing you can do to win the game.
So even if there is obviously some Balance Problems in 4vs4, i think that if the allied would use the flexibilty and speed of their armies efficiently, they could still win a lot of games.
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#Steam AliasWL%Streak
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