Does anyone know if there's a full list of these animators? And if I recall, there are 4 different ones under actions, what do they all do and what are their differences? |
I'm trying to limit buildable units, like say King Tiger tank to one on the field at a time like the old Company of Heroes, where do I go about doing it? I can't seem to find anything related to limiting build, only upgrades? |
What's the difference between usage, display and usage_and_display? |
What actions would it be that automatically spawns/reinforce out the soldiers once add_squad_loadout_action has been applied? Seems like I still have to manually reinforce the squad. |
I noticed that, but I mean, if I want more than 6? |
Heya, I'm trying to give a squad of mine the ability to upgrade some more things and the traditional upgrade menu is too limited so I was wondering if it's possible to create a sub menu for upgrades? The problem with construction menu it seems that it has to be an ebps, can it be a research or weapon slot? |
Hiya, so I manage to make an upgrade for the conscript squad that the player can upgrade a medic to be part of the squad with a passive healing. I've used "add to squad loadout" as a modifier in the SBPS alongside with all the slot_item and upgrade. So once the upgrade is purchased, the squad now is able to reinforce the medic, but the medic just spawns out and disappears into the squad. Did I miss out something?
I assume it had something to do with the squad limit? Because the limit is 6 unit so adding another entity wouldn't work? How would I make sure the medic stays? I can't find a reference to use for this though, the closest would have to be Warhammer 40k Dawn of War where one can add a sergeant upgrade to a Space Marine squad |