First of all I do not know how this map performs in 1v1, but in 2v2 it is atrociously bad, mainly due to its size. This map is too small small for 2v2, which results in constant arty and turtle fest. Flanking and open attacks are further discouraged by red cover roads surrounded by deep snow and frozen river in the middle which unpredictably drifts light to medium tanks, and blatantly sinks heavy tanks. Another problem is the single fuel point in the bottom of the map, as it encourages turtling even more, especially for Axis players as their assets are more styled for defensive play, and having the single fuel point, means that allies would need to constantly keep attacking that point, as there is no other second fuel point. Even if Allies manage to win over the fuel point, holding two other munition points, becomes a problem. And Axis players can hold off on muni points alone, due to them having widespread Anti-tank and Anti-infantry upgrades for infantry, while the same cannot be said about Allies. The map is also assymetrically balanced as Right side, has its cutoff point practically undefended, while left side gets a building which overlooks both muni and cutoff point, which is also completely surrounded by deep snow. The end result is:
Soviet players go for maxim/mortar spam, into Katyushas and ML-20s
Wehrmacht players go for mg-42/mortar spam into CAS and spamming the abilities on incredibly narrow roads
OKW players go for Kubel/mg-34 spam, into building an undestroyable fortress surrounded by med HQ's and Flak HQ's which is covered by ISGs and stukas
And finally USF players just lose
There are already a lot of bad maps in 2v2 automatch roulette, like Trois-Points, Rzhev Winter, Ettelbruck Station and so on, so please remove this map to free up the vetos for the players, especially considering this map is unplayable for USF.
TL;DR Assymetrical 2v2 map Bystraya Voda full of Arty and Turtle fest needs to be removed