saw it again yesterday, that blobbing dominates the game. I see so many players who can easily dodge any grenades, having counter on the field when the to-counter-units itself gets build, but are still blobbing like hell. In the 12-15 2vs2 random matches i played yesterday only 1(!) team wasnt blobbing (and we hadnt any multiple games against the same enemy). Biggest issue there is really the volksshrek blob. I dont know how you can integrate it to this game that you hide a pretty potent and mobile AT weapon behind a meatshield of 4 men á 23MP. |