I'll say it again:
Shrecks for a cheap, mainline inf unit is a massive design flaw.
1. They should lose their shrecks in exchange for Panzerfausts which get unlocked once one HQ has been converted.
2. Shrecks are given to Sturmpios (double shrecks for 120MU) so that people who feel the need for a mobile AT squad in the mid-late game can have one. They can have sweepers + shrecks. Shrecks get unlocked once you have two HQs converted.
You can buy sweepers in the early game and later, if you want to, get some shrecks to complement your army.
The Raketenwerfer in its current state + Pzfausts/mines are enough AT to deal with early vehicles even without shrecks IMO.
3. Volks get a price increase + a cover bonus (slightly more accuracy / RoF). This small DPS boost in cover will reduce blobbing (hopefully) and will make Volks worth their cost even without shrecks.
Alternatively, Volks can be given a simple munitions upgrade which increases their DPS (more accuracy / higher RoF etc).
Volks fixed.
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#Steam AliasWL%Streak
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