Announcing Art of Defence (AOD) maps
The past week we have been working hard to get this mod off the ground, you can find it in the steam workshop here:
Official AOD mod + maps collection
Basically it’s a game mode where you alone or with your friends have to defend against several waves of AI units. They spawn at one end of the map and follow a path to the other end. When they reach that end, you lose. When you kill all the waves, your team wins. Easy.
The waves will vary per map and consist of infantry and vehicles. Setting the opponent AI difficulty will change the difficulty of the map:
- Easy – AI units won’t attack while on route
- Normal – AI units will attack while on route
- Hard – AI units won’t be suppressed and have veterancy 1
- Hardest – AI unit’s very strong, fast and have veterancy 3
Besides that there are several events that can be triggered between waves, like bombing of units and defences.
Currently we are adding this game mode to already existing CoH2 maps, like “Langreskaya” and “Rails and Metal”, but we aim towards providing a framework to the community so more people can make awesome AOD maps. This framework is super easy to understand, we will provide some documentation when we release it.
You will have to install the “Art of Defence” victory condition mod, this holds all the scripts for the game mode. Besides that the individual levels only hold the parameters of the map, like units to spawn, events to trigger, etc. When you want to play, you’ll have to choose the AOD mod as victory condition mod.
Here are two short videos showcasing our mod:
Art of Defence mod gameplay
Art of Defence mod more gameplay
Hope you like it, we’ll keep you updated!
littleBIT and keesfluitman