Yes because we need to switch high risk high reward ability into low risk high reward ability (talking about forward truck placement)
And if pak 43 cost 75 fuel and howitzers will cost fuel like in coh1 then yes they deserve brace.
Except you can't play any other was as OKW other than using forward truck placement because that is how the faction was designed. Your supposed to put your trucks forward and use them as jumping off points in order to maintain and constant assault because otherwise your enemy will simply overwhelm you with artillery and tanks.
Weather something costs fuel or not isn't the point, when you want to use emplacements (while not playing as Brits) you need to make the sacrifice of locking your self into a commander which locks you out of heavy late game units. Brits do not need to make this sacrifice at all and get access to emplacements with superior scaling while maintaing openness in commander choice.
Vet 5 should be available to all factions or none.
It basically already is, the new buffs to Con and Rifle veterancy will make them superior to a decent share of OKW units in scaling. Brit veterancy is almost 5 levels of vet packed into 3 as well. Iv long been an advocate of taking the British approach to OKW vet; a lot of stuff in each vet level up to 3 with high requirements to vet up rather than adding 2 more levels (which often prove to be useless).
Upgrading without the need to go back to base should be available to all factions or none.
This ability is being given to OKW because OKW is designed to not spend time in their own base. Your trucks are are your base, not your starting area. And USF is the only one that needs to equip at base, Soviets/Ost can do it in friendly territory and Brits can make FHQ's with weapon racks.
No need for side costs for nades and AT nades should be available to all factions or none.
Yes
AT only mines should be available to all factions or none.
Yes
Early game reinforing ht should be available to all factions or none.
Yes
Snipers should be available to all factions or none.
Yes
List goes on and on and on...
Yes it does, because way to many factions are artificially limited for no reason with no actual real justification or benefit. Brits get brace because ??? while all other factions need to sacrifice more while not getting to enjoy the same scaling and durability.
So what you are saying is a dull playstyle isn't really brace but static emplacements. I can agree to that.
It's only "dull" when your being forced to deal with it while not being afforded the same opportunity to benefit. If other factions could brace structures or emplacements it would create a level playing field; rather than a 1 sided one. If you want to foster competitiveness and excitement you need to make the field fair for everyone involved.
But we have them and it is a big part of the British faction. It is a core function not a flavor. And unlike OKW trucks they are required to be at the front.
They are not required; in fact. The reason why the cost so much is because Relic specifically does not want players to rely on them. This is the opposite of how OKW trucks work. You have to make OKW trucks to even gain access to your units and placing them far away from the front will destroy your own ability to project power.
So how would you do it instead? How do you prevent games turning into an arty/call-in slugfest, or the brits just never using that ability in another way?
Okay, think about it like this. The game already is an artillery slug fest. It's now basically impossible to play campy anymore as OKW and it's almost impossible for Ostheer because of the large proliferation of artillery on the battlefield. Giving brace to the other factions would help cut down on artillery wars, not make them more common.
Do nothing but remove brace would make them pretty expensive for a unit that can be countered by the Sdkfz mortar half-truck and 45 muni.
How do you think it is right now for OKW? Brits have access to non-doc howitzers that can counter trucks for 45 munitions. And the new changes to the Priest and Mortar HT (in addition to the future addition of the Callopie) will make the situation even worse.