- I thought we were over this entire "adjusted fuel income" thing. If Relic wanted for OKW vehicles to be effective based on their adjusted fuel cost, then what is the point of fuel penalty in the first place? If that was the case, an OKW Panther would be 50% better than the equally priced Ostheer Panther. It isn't. Case closed.
- When you factor in salvage, resource conversion and lowest teching in the game, OKW's fuel penalty isn't really that severe. It just serves to reduce the number of armoured units hitting the field.
- Why would you include the teching price in the cost effectiveness of a single unit? In what universe does that make sense? A T34 costs 280 fuel by that logic - it better be equal to a Tiger then!
-Just to nitpick. It's 60, not 66 adjusted fuel cost for the truck.
-Soviets teching system is dumb, I'm not defending it. It's the reason the current call in meta exists
-Resource conversion is only a late game option, you need your fuel for teching early game and your munitions for shreks
-The point of the reduced fuel income is to make is so OKW have less tanks on the field and what tanks they do have are normally very good at their job. For instance the Sturmtiger is very good at blob killing, as is the P2. The OKW Panther is better than the Ostheer one, but costs less due to teching. And the KT requires all converted trucks which is a big fuel investment alone.
The point is that as OKW your reduced fuel income means you have to be choosy, which is why you see a lot of saving until panther/KT rather than more use of the t1 and t2 units. Blowing all your fuel and delaying your teching can be life or death, Soviets and USF can afford to lose tanks far more than OKW can.