They'd also have inflated durability from the same received accuracy modifier previously being used to compensate being 4-men and the extra man could mess with Scripts' chances against them (due to them being less vulnerable to DPS loss from losing a man).
It can still work, but just an extra man with DPS remaining alike wouldn't leave their performance exactly alike.
Then just reduce their received accuracy modifier? |
Stuart is shit but sometimes it gets 30kills.
I pointed that your enemy was helping you to get those kills.
Reverse, repair, reload... Really? This is high intensive micro? Use few Shermans and then we can talk about microing. This has nothing to do with micro. It does not take you attention. Move forward->shoot->forget.
Picking target is not a micro, it's tactic, cause you are thinking what target you need to pick up. Reloading is micro?... Click realod, forget for 50secs... That micro skills...
Im not denying that you ve killed 2 SU and 1 KV but clumping SUs, blocking on the trees... This map is is quite good for Jadgpanzer or ST cause there no place to flank.
All you need to do is to move forward. You dont need to worry about flanks.
Reverse, repair, reload, protecting while reloading, advance with support, pick target (as in lead the target).
The secret to the Sturmtiger is tricking your opponent into thinking you will be firing when you won't, want to force a retreat? Raise the main gun then cancel, keep that up and he will easily lose map presence.
The Sturmtiger is unchallenged in it's ability to break enemy lines and force retreats, but it's incredibly rare due to the skill required to use it effectively against good players. |
Not in any way? How about in the way of more HP?
If we are going by raw HP being a factor for what is best, than cons are the best basic infantry in the game. That of course, is obviously not true.
Grens with the same DPS and damage will preform just as they did before, just less squad wipable. |
This is to funny, there isn't a single infantry squad in the game with less DPS than WC51 truck, and there isn't a single vehicle in the game either.
Unless you can the MG42 mounted on the Stuka or Panzerwerfer lmao |
If Grens kept the same DPS across 5 models than Conscripts wouldn't be in anyway more or less effective, especially if grens cost more. |
I actually tried to find a squad with lower DPS than the WC51 truck but I'm still looking.
OUSTRUPPEN have more dps at every range! |
Bars will not be useful until you have enough, which will be 180 mu to equip one per squad. There is no reason to get BAR so early. Ditto on nades, when all you need to do is flank to do the same damage as smoke would. The whole point of the WC51 is that it gives you the flexibility to kill a Kubel (240 manpower), find and harass a forward battlegroup HQ position, and generally be a menace on the battlefield.
It's no 180 muni to equip one squad, it's 120. and Nades don't cost 180 munitions either.
The WC51 can't kill a kubel quickly either, the Kubel has more than enough health to reverse away while you WC51 dies to enemy small arms fire. And your not going to be harassing his BG HQ because the last thing you want is to sit your fragile scout car next to a HQ you can't do any damage to while he can just reinforce and kill your truck.
Or he went Mechanized, in which case your fucked because he's going to get a Flak trak out and wipe the floor with you because instead of teching/nades/rifle upgrades you went for a useless truck.
It just seems like you don't understand that the WC51 is like a scout car but worse in every way, significantly so in many areas. |
Charging with Jackson or SU? Really? They have 60 range for a purpose....
You killed 2 SUs and KV2 I think. But it was because of charging into fog, clumped SUs and reversing into woods with KV. You were lucky you did not lose it before.
Panther can't one shot it, but wen you got RNG god, Panther on that position could sit there, and easily shoot at them, finishing at least one.
Im still waiting for explaination where was this intensive micro cause what Ive seen it was hit-reverse-do nothing like I said.
And doctrines? Well.. You are right here.
And its axis favour because there is no counter to Jadgpanzer or Elephant.
???, You know that what makes the Jadgpanzer hard to counter also made those SU-85s hard to counter right?
A Panther isn't going to do anything about that con horde either.
And micro is more than just clicks per second, I had to reverse, repair, pick my target, lead it, reload, and micro it's supporting units.
The fact of the matter remains, you said the Sturmtiger was potent but wasn't viable, I proved you wrong, now your just trying to damage control how my replay doesn't actually prove anything because I used reverse, when that's what you do for almost every tank.
The micro part comes in on keeping it safe, reloading, and picking your targets. |
You aren't dumping fuel into it, that's the point. Recall nets you back 90% of the dodge's cost (not sure the exact amount). I would rather have my first sherman out 50 fuel faster than have to micro an AA HT against a JP4 or a pair of paks.
Getting Bars before LT is a waste as you will not have muni for the upgrades, and nades will just be bleeding muni that you don't really need to spend.
It nets you back 70% of the cost, and at 10 fuel when USF starts with the LEAST fuel of any faction that's a big fucking investment. So whoopdedo, you got 7 fuel back, only 43 more to go!
Nades will wipe squads, smoke out MG's break formations.
How does the recall ability justify the WC51 truck when you know, you could just not go mechanized and not have to use recall to make up for having such a poor investment.
Getting BAR's is never a waste, because it gives such a massive leg up against all the basic Axis infantry, and nades will allow you to make his MG's quite useless unless he has god tier micro. |
Alright, so go ahead and take you preferred units. You have not given a reason why dodge is a noob trap, so I would like you to explain why you think so without just claiming "experience." That is called discussion. If you are going to have an intelligent conversation about this, then do so, otherwise we will just continue discussing allied strategy without you.
Now, onto the actual reason we have this thread, has anyone found a good way to make use of the vehicle crew thompsons or the bulldozer cover yet?
The WC51 truck is just not worth dumping the fuel into early game. You need things like nades, bars, and teching, not a bloody truck that dies to small arms fire EXTREMELY easy.
Recall is pointless because the early game vehicles have TONS of utility late game, and the Ass engines and HT are bloody expensive for what they actually do. |