Dont reply to me.
i have no patience for your theory crafting bullshit
Showing you obvious easy to look up numbers =/= theory crafting.
Thread: Is the King Tiger still worth 260 fuel?3 Apr 2015, 16:18 PM
Showing you obvious easy to look up numbers =/= theory crafting. In: COH2 Balance |
Thread: Relic's Roadmap3 Apr 2015, 16:17 PM
The thing with developers pushing content production onto the players is that it allows them to be lazy, while it would be nice if Relic took hints from Cruzz. I am more worried they will offer new "content" that's just something players did for them. See: we only got 2 maps from Relic. Yea, you totally already knew about the optimization being done, the further development of mod tools, and the leaderboards. Yes? They have said they were working on these things for years. In: Lobby |
Thread: Is the King Tiger still worth 260 fuel?3 Apr 2015, 16:06 PM
All of those things except the Panther have less of a chance to penetrate the KT than the Jackson does, and the Panther doesn't do 200 damage or has 240 damage HVAP shells. The biggest advantage Axis has in AT is the super heavy TD's like the Jadgtiger and Elefant, as well as the Pak43 (which seriously isn't an issue for allied players with the large amount of indirect they can field against it, the premier IS2 doctrine has flame barrages).
This isn't hard at all with the IS2 doctrine, you get Shock Troops from it as well as the KV-8. The T34 is basically only good for facing down enemy infantry, not really much point when you get get a KV-8 as a call in. T1 + T2 into IS2's is fairly standard since you get every tool you need, it basically is just a mirror of the Ostheer T1 + T2 into Tigers. In: COH2 Balance |
Thread: Is the King Tiger still worth 260 fuel?3 Apr 2015, 16:00 PM
They lowered the armor on the King Tiger by 50, and every 10 armor increases the chance to bounce by about ~4%. So it got 20% less likely to bounce shots from basically all sources, and combined with the Jackson buff makes the Jackson much more likely to penetrate it. The old Jackson at max pen had less than a 50% chance to pen frontally, but the new Jackson has a 64% chance to pen frontally at maximum penetration. And remember the fact HVAP shells still do 240 damage and they give you a much much higher chance to penetrate the KT's armor. The Jackson is also much faster than the KT. Acceleration: 2.5 Max: 6.5 for the Jackson compared to the KT's max speed over 3.8 and acceleration of 1.4 Can still 2 shot AT guns and 1 shot inf squads. Okay? By this metric the Sturmtiger is the best tank in the game because it can 1 shot everything short of a 800 health tank. Even though blitz is nerfed, 3.8 * 1.4 is still faster than IS-2's top speed. Yeah, .3 faster. And it's an ability with a cool down and cost. But also a much better maingun. KT is absolutely still worth the price. It's just that call-in meta is broken, but that has been for a while now, and hasn't specifically gotten worse with the armor nerf of the KT. The main gun is the only "better" thing on the KT, but if you can't use it because the KT is to slow to be able to push and retreat then it's really only good for covering a VP. But it IS the best. It's not as good as it was, but you can't deny it's still absolutely the best heavy tank in the game. I'd gladly give up the IS-2s speed for the KT's main gun. Destroying an AT gun in a single shot with it isn't unusual. Actually hitting something (well, infantry) with the IS-2 is. The KT's main gun is great, but if you can't get the gun to a place to shoot at things then it's useless. Is it by stats the best heavy in the game? Yes, for cost? Nope. The IS2 is king there for 1 huge reason; cost versus effectiveness. The IS-2 is only slightly less accurate than the regular Tiger with a .5 bigger AoE and a better AoE profile meaning 1 shots with it are more common than with the standard Tiger. Even using a KT is usual, the problem is that the IS2 is just a bigger medium tank that gets a lot of use while the KT is kinda stuck being this rare tank that almost never gets past Vet 1 because it's only on the field at the very very end of the game. It is almost always either part of a desperate last defense or push, while the IS2 gets to get a lot more use. I don't think you are paying attention to the fact the slow speed on the KT means it has to sit in front of enemy AT for a much longer time than the IS2 does. And the frontal armor bounces Fausts fairly easily so snaring it can normally only be accomplished through mines. The KT had the best armor and health, because it had the lowest speed. If it had the IS2's great mobility it wouldn't need the 425 armor or the extra 240 health. In: COH2 Balance |
Thread: Relic's Roadmap3 Apr 2015, 04:16 AM
you know why they're called HVAC rounds? because they provide heating, ventilation, and air conditioning. I misspelled HVAP ![]() In: Lobby |
Thread: Relic's Roadmap3 Apr 2015, 03:38 AM
Except we only know because we found out through game file digging and leaks, not an actual statement from Relic. This would be mostly fine if today say they came out and announced some specifics, except they didn't. The player driven content thing also makes me very very suspicious, because the last thing we need is Relic deciding that the players can take over developing the game for them. In: Lobby |
Thread: Is the King Tiger still worth 260 fuel?3 Apr 2015, 03:14 AM
In a 3 v 3 today one went down in seconds to the new super Jacksons with 240 damage mega penetration rounds. yes In: COH2 Balance |
Thread: Relic's Roadmap3 Apr 2015, 02:59 AM
In what universe do you watch a stream were they announce nothing, continue to shove the NDA down our throats, and then give extremely cancerous answers like "Plane crashes are fine" and not expect people to be pissed? This stream/road map is meaningless, because we already knew everything that was happening months ago thanks to leaks and file digging. Funny that non-standard communication through shady means is basically the only way we as a community have any idea what's happening with this game. EDIT: It should also be said the latest patch wasn't worth several months of waiting, the changes were all pretty obvious and could be finished in less than an hour because it's just tinkering with game files. The testing obviously would take a bit of time, except we can't actually tell if they DO test anything because of the insane amount of retarded stuff that get into release like: -Poorly designed maps with rampant exploits and bugs -Insane things like con PTRS's 1 shotting crew weapons inside buildings and 240 HVAC shells -More bugs in general In: Lobby |
Thread: Is the King Tiger still worth 260 fuel?3 Apr 2015, 02:56 AM
it can. but if you're doing fine with infantry it's not a big hurry and even with the nerfs OKW can float quite well on infantry. No? You never want to place trucks close to each other because of artillery. Fully teching gives you access to the KT because if it was a call in then it would be abused and everyone would always go for that 1 KT commander. The heavies would all be more balanced if they were tied to teching like it is, but right now with call in meta the KT deserves to be the best because it costs a fuckload compared to the call in tanks. In: COH2 Balance |
Thread: Is the King Tiger still worth 260 fuel?3 Apr 2015, 02:28 AM
more like you got your first two tiers in the first 10 minutes, have that extra truck, and are floating resources so you might as well place it. that can be anywhere from 12 minutes in to 45, depending on how bad you're doing. seriously, it's an extra 200 mp and 40 fuel, those tiers are dirt cheap. 40 fuel is fairly huge when it can make the difference between getting a Panther now or later. And "might as well place it" isn't always an option, as you might want to push up to place it closer or wait to place it. In: COH2 Balance |
![]() |
![]() |
![]() |
8 | ||
![]() |
![]() |
![]() |
8 | ||
![]() |
![]() |
![]() |
3 |