ok first of 4-5 Jacksons
Second off in the previous patch with said 4-5 jacksons how did you manage the Obers and shreck blobs? I have never sworn by any particular faction, I love playing them all (too bad I'm a hipster and couldnt bring myself to play OKW much the past few months ) but in a 1v1 or 2v2 even match, It was really hard to deal with the behemoth that was. At least now Allies can consistently deal with the tank rather than praying to the RNG gods and hoping to penetrate. See we all want Consistent influence-able play (reason why nobody likes plane crashes), With the prior armor the glass cannons of Jacksons were very inconsistent and made it frustrating to play against. Further more nothing short of an IS2 did reliable damage to it meaning that even if you try to counter it appropriately it was still a huge uphill battle (there is a video of a KT driving into a mine in front of 4 Zis guns and killing them).
Blitz was a terribly unfair ability that did not deserve to be on a super heavy tank. Blitz single-handedly countered jacksons.
This patch in terms of the KT made it countering it more influence-able and got rid of the ridiculous Blitz mechanic which allowed Terrible play go unpunished.
The KT still is a monster of a tank, you just now have to play well with it now like all tanks
What is the advantage of getting a KT? Because all it has right now is the gun while costing as much as 2 IS2's and several Jacksons.