Allies AT team is very poweful in 4v4, it's obvious, but AT vs AT in late-game is not that easy, especially, when IS2 spam is facing Tigers with Jadgtigers and Elephnats behind.
You know OKW has nades for 10ammo?
With good scaveng you can get "free" Luchs.
And like I said, 100% income with 120ammo LMG, 80/120Fuel for T3/T4 and other stuff would make more whine threads so don't say anything about adjusting fuel cause it's already adjusted for OKW most of the time (yet it should not be).
You have no idea what your talking about. Infiltration nades come on the longest cool down of any ability in the game, they are by no means easy to spam and are very RNG dependent since you can't decide were the grenades land.
And AGAIN; OKW's pricing is the same as every others faction's pricing in most areas. But with the fuel penalty they are paying more to justify having better stock units in some area's.
If you adjust the cost of a unit for the fuel income disability it makes a lot more sense:
T1 and T2 are 60 fuel. T3 is 120 fuel like every other factions.
So teching for OKW is almost exactly the same as it is for other factions, barring USF who doesn't get free tech 1.
The sticking part is the units, the Panther costs 265 fuel, the KT costs almost 400, the CPIV costs over 200, ect.
And a "free" luchs would require you to salvage 10 wrecks/support weapons. If you enemy is losing that many tanks and weapons they have already lost the game.