@Cynthia, official forums
That makes it kind of scary knowing alex is in and Hans or Barton not.
Now I got shivers.
Hush ye, hush ye, little pet ye. Hush ye, hush ye, do not fret ye. The Black Douglas shall not get ye. |
With proper map control okw does get panthers at the 15 minute mark if they focus on it. Real fuel price is a factor, but timing in which the the first unit comes out is also very important.
Ofc, but getting 1 Panther at 15 then basically no armor for a long, long time is fairly is still a fairly big handicap.
1 Panther isn't going to stop 2 85's or an IS2. With Ost your paying out of the ass for teching costs even more. |
That's the point, your are counting tech cost only when it suits you.
Forgot about T1/2 I guess..
So, with your logic it's 40+100 vs 50+120+85. Even you count your pointless fuel, Katy is still more expensive.
I wouldn't call the core of OKW's design "pointless" but I specifically mentioned that if you don't count teching costs it's the most expensive one in the game game.
If you make a Schwer (which you will always do as OKW), then your spending about the same fuel as a Soviet player is.
Free first tier + 120 for the Schwer.
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I know nothing about anime except Dragon Ball, but I hardly call girl with stockings as a superior anime
Watch KLK and be enlightened to how awesome Satsuki truly is.
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Well, players would not abuse the call in Tanks if the Allies had stock T-34/85s, IS2s or Ez8s. The simple fact is Axis has stock Panthers and King Tigers which eat up T-34s and Shermans.
Stock units would be more expensive, and less used. I don't think you understand how much fuel investment there is for OKW or Ostheer to acquire said tanks such as Panthers and KT's.
It's better for Allies for the 85's, Ez8's and IS2's to be call in's, as it makes them cheaper.
A OKW Panther is worth as much as an IS2;
Unadjusted: 175 + 80 = 255
Adjusted: (175/.66)+(80/.66)= 386. |
Concept of Ace tank (concept, not exact CoH2 implementation) is fun for both sides: one get strong tank which win all 1v1 but should be used carefully, other get an ultimate enemy which need to be taken down with wolf pack of mediums or something like that.
But! There are many way how to implement it ugly.
They should make StuG Ace! *crosses fingers*
For a long time Iv thought that the PIV's in Elite Armored should come in both with Vet 5 but give the same negative (but a bit less) effects as the Tiger Ace does.
Game could use more ace/veteran units, and by that I mean both sides. |
Double standards detected.
So, you count teching costs only when it's in your favour?
If you are counting it for KT, for example, count it for all units. And if you do, you will see that Katy is more expensive.
Not counting teching costs, at all here. The Stuka with OKW's fuel penalty is 150 fuel which is more than Soviet T4. The 120 doesn't require teching at all, and it's role is different to that of the Stuka's.
Yes it takes extra shot what makes huge difference, especially when we talking about slow firing zis.
Oh and this unit cost 50 fuel instead of 70.
50/.66 = 75.5 lol
Nerf precision strike called rifle nade then?
Imagine a unit that fired rifle nades for free, but with larger AoE, range and more squad wipes. Ta da! You have the 120mm mortar.
That said unit clumping is to blame in the Rifle Nade's case. |
They took alex for your spot.
You havent spammed forums enough
My taste in anime is superior to Han's, it's not much surprise they let me in Katitof.
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Expensive doesn't mean it should oneshot multiple squads.
400 hitpoints tank, compared to T70 it's not easy to counter.
As in it takes 1 extra shot. And the stuka isn't for countering standard mobile infantry, it's for building clearance and killing enemy support weapons teams.
If you try to use a stuka versus a skilled player your going to be doing a whole lot of nothing because the blasts are easy to avoid due to the very distinct firing sound combined with the travel time of the rockets, something that isn't possible with the 120.
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WutFace
See
My guess is that it depends on a algorithm that checks your options, that you picked in combination with the game modes you play and your total playtime.
I chose the exact same options and I'm in again.
Hans/others probably picked options that got filled fast. |