Hi,
Churchill is one of the most OP units in this game, it's good vs infantry and also very good against tanks. If the Axis can only field 1 Tiger tank at a time, then that should also happen for the Churchill or the Comet tank.
Are they ever going to fix this OP british faction and make it fair? They have so many tanks up their sleeve: Firefly, Comet, Cromwell and Churchills which can even self repair with the right doctrine. |
"The matchmaking in this game is horrid"
No this is where your logic broke down. The game is horrid. So no one plays it and therefore there is no one to play against. Thus, the match making is bad.
"There isn't another game on the market like COH 2 atm."
I agree. As I state all the time, 95% of this game is amazing. Playing army at a decent pace with just the right amount of micro, base building, etc. Fantastic. Then unbalanced factions, RNG, and limited maps create boredom. Learn the meta for your army, the weaknesses of the other army, and then where and when to attack the map. Rinse and repeat. The only thing to stem the boredom is RNG. So then you are not playing your opponent anymore you are playing the game.
I don't really get the hate for RNG. Real life also has RNG if you think of it. Nothing is perfect. |
The thing is I wanted to quit this game so many times because some factions feel OP and because matchmaking is bad but I always come back to it, Its a love hate relationship. There isn't another game on the market like COH 2 atm. |
I know how you feel but skill is not based around your prestige ingame. There are people who played 1000+ hours against AI only so obviously they are max level. But still they suck online.
I have to admit that I usually simply drop after the game starts once I see someone I know from streams like vonIvan where I absolutely know that I do not have a slight bit of a chance. I know it sucks for those people but I personally feel like I waste 15 minutes when I (rank 300) play against someone rank 15 and lower.
At the end of the day everyone can be beaten. No one is unbeatable. Its just a thing of experience. |
no, you should start playing 1vs1 and get better yourself, so you don't have to rely on teammates
Did you read my post? I was talking about 1v1. I'm a 1v1 type of player. |
Im almost at getting prestige 1 but in 1v1 I get prestige 3 players and if I lose against them I get ~50 hrs players. I should be getting players of my own skill but never. The matchmaking is fucking horrid. |
When are they going to nerf the british cancer? |
Again you're almost there. You lost this one by a whisker.
Lost Glider is a garrison heavy map. The mortars were a good call for deterring building camping but I'd also have prioritised the pioneer's flamethrower over LMGs for your Grens. It's a very effective way to clear buildings. Use flanking or mortar smoke + attack ground to get in close enough if you're fighting an HMG.
You were behind on fuel because you didn't cap your cutoff at the start of the game: you weren't getting any resources from the points you took.
With Ostheer your army works best when it works together. By separating your team weapons your opponent is able to exploit their weaknesses. Your HMG gets forced back by flanks and vehicle attacks, infantry walk up to your mortars, kill the crews and steal them and your AT guns get flanked.
If you cover your mortars and AT guns with an HMG they're protected from infantry attacks. If you protect your HMG with an infantry squad it's harder to flank. Infantry can scout ahead for your tanks so they don't drive into an AT wall like your poor Tiger did and believe it or not they're critical to killing vehicles.
If you have an infantry squad with a snare (an ability that cripples mobility) near your AT units they become much more effective at killing vehicles than they would be alone. Once a vehicle is damaged hit it with a panzerfaust. That damages its engine so it can't get away, allowing your tanks and AT guns to kill it fairly easily. Even if it retreats into smoke you can still hit it with Attack Ground. Keeping a Grenadier squad near your AT guns and tanks allows them to quickly snare any vehicle that tries to attack.
Finally a few small details. - If there's a dropped LMG try to pick it up with a Grenadier squad instead of a Panzergrenadier squad. Panzergrenadiers fight at short to mid range, Grenadiers fight at mid to long and LMGs work best at mid to long.
- Suppression spreads between units clumped together. If you've got a squad in green cover (and therefore with suppression resistance) fighting an HMG don't move another squad into that cover. They'll get suppressed trying it and that suppression will spread to your otherwise immune squad.
Thanks man. Much appreciated |
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I just can't seem to beat brits no matter how hard I try... |