Not sure if that would be a fatal scar error. The scar coding works fine with out the ice and with the entire water covered with ice. The problem occurs when there is a mix of frozen water and unfrozen water.
I would like to know if there is a requirement for ice on your map in order for it to work? I have blizzards enabled as well as ice on my map, the problem is my game crashes if I do not have the entire, or most of, the water covered with ice.
I am looking to have some ice on the river banks that will freeze over later in the game giving new routes and flanks.
My map works fine if all water is covered in ice, 100 health. I deleted a sizable chunk in the middle of the river and my map ran fine. Any more tweaking my game crashes on the loading screen around 80-90%.
I have tried looking around and have come up short, any advice would be welcoming.