all of which is being nerfed in the next patch...next please
oh like health from 1600 to 1400 is such a big nerf no its not.it should be 1040 or something |
The change back to the Old AoE means it will be really hard to 1 shot things again
dude the whole point of this expensive unit is for a well long saved and timedd accurate shot if the shot does nt wipes in the aoe it lands whats the point the people who blob don't get punished at all by this unit its was a niche unit now its obsolete thank lelic |
We are playing with an old build it looks like
this.even sturmtiger got its shell ninja nerfed....relic look at this
it has the most devastating looking visual in game and still relic disgrace the history of the unit by nerfing its damage so infantry just walks by at edge of its explosion.....and the pathetic avre is >>>. sturmtiger what a load of shit
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Added a couple of extra weapons to the changed list:
Sturmtiger aoe distance from 2.5/5/7.5 to 2/4/6, damage far modifier from 0.3 to 0.05 (decent nerf)
Ostheer Fragmentation bombs aoe distance 3/4.5/6 to 3/6/9, mid damage from 0.15 to 0.35 (large buff)
Stuka bomb strike aoe distance from 3.75/5.625/7.5 to 3.75/7.5/11.25, mid damage from 0.15 to 0.35 (large buff)
its not a decent nerf its a heavy nerf.....so relic just kept the high risk and lowered the reward so sturmtiger is now a high risk lower reward unit avre now laughs at the face of sturmtiger |
Obers are 400mp.
Falls are 440mp including opportunity cost, their real cost is around 380.
And both, obers and falls are not close range exclusively infantry.
You're going to be the new alex here with utter fanboyism of his first months and completely wrong about everything you write?
oh you seem to forget about the 50 muni lmg upgrade which they dont come with before the patch they were 450 not with 400mp + 50 lmg upgrade so they roughly translate>450 mp....the fanboyism on display here is by you and falls are not worth the cost because they suck |
how are they expensive they cost 450 mp same as obers and falls expensive doesnt means op they can get their cost reduced to same ass shock. |
ya allied fanobys rejoice i dont think the buffs will last long |
Very much quite the contrary. 1v1 and 2v2 Axis have been on the rise in both streaks and win percentage (especially when you compare it with the past), with 3v3+ still very much Axis dominated (well, brits have come, its just a matter of time for them to rival Axis in that aspect, but certainly will be the opposite in 1v1 ). Theres a handy thing on this website called Ladders, which contain skilled people who know what they are doing. Constant axis nerfs and constant allied nerfs? I dont think i have to link the previous patch notes to very much say otherwise...
It just requires a bit more skill than in the past. Pretty hard to imagine for some people, i bet. At least Axis 4v4 ques will be faster for me and others.
i said latest win rate 1.e from now on u will see |
Interesting nitpicking...
Sorry, was really worth commenting since it was so bad.
yeah will see after latest win and lose rates axis are seriously underpowered now for the last 4 patches they been receiving constant nerfs and allies getting buff the whole german being a quality faction is just in names now |
Churchill Crocodile
Health reduced from 1600 to 1400
Churchill AVRE
Health reduced from 1600 to 1400
still too much it should 1040 same as is2 maybe increase armor to compensate
JU87 Close Air Support Loiter
We are spreading out the damage of the JU87 Close Air Support to allow players to better react to this ability.
Increased the number of planes to loiter from 1 to 2
Damage reduced from 120 to 60
120 is too much nerf both the palnes wil not hit reliably so damage should be changed from 120 to 90 or 80
Panzerwerfer
Reducing the scatter slightly and adding suppression to the rockets to improve the unit’s effectiveness.
Distance scatter reduced from 20 to 17
Rockets now deal suppression
it will still suck
T34-76
Compensating for the unit’s reduce cost in the last update allowing players to easily a mass their army.
Population cost reduced from 12 to 8
increase the fuel by 10 i like it very much quantity vs quality will be a thing now
Rifleman
We are adding more survivability to rifleman at vet3 to help them scale into the late game more.
Veterancy 3 now grants reduce receive accuracy by 25%
its bit too much more like 15%
M1918 Browning automatic rifle
We are increasing the BAR rifle on the move accuracy and cooldown to promote more aggressive tactics when units are equipped with this weapon.
Moving Accuracy multiplier increased from 0.6 to 0.7
Moving Cooldown multiplier reduced from 0.25 to 0.1
cooldown should to be from .25 to .15 or .20
M4A3 Sherman
With the delay in tech to the USF we are increasing the power of some of their vehicles.
Penetration increased from 80/100/120 to 100/120/140
Armor increased from 160 to 180
reduce p4 cost for both okw and oh then
M4A3 Easy Eight
Now that the Easy Eight requires tech to build it we are adding additional stats to diversify the unit from the regular M4A3 Sherman.
Health increased from 640 to 720
Near penetration increased from 175 to 200
too much remove the health change or increase sturmtiger base damage to 750 or 800 or something
Fallschirmjäger
We are looking to minimize the heavy attrition cost of this unit.
Reinforcement cost reduced by 10%
Obersoldaten
We are looking to minimize the heavy attrition cost of this unit
Reinforcement cost reduced by 10%
IR STG
Bringing this upgrade cost in line with this weapons performance.
Cost reduced from 90 to 60
STILL FIN no increase in dps of guns they will suck for their cost
Sturmtiger
Fixing unintentional behavior
Can no longer reload it’s gun through repair critical
and after the aoe nerf i demand to have it the same reload as avre i.e can move,no manual relaod and cannot abandoned when hit and rework its all 5 vet and the reduce the xp requirement by 50 %
i am crying not becasue of the patch because of RIP AXIS.....no major axis buff whatsoever what the hell...panzerwerfer still sucks,sturmtiger got its aoe reduced which i am defintely against i wanted it to have better aoe instead relic nerfs it,obers and falls still up now even more with ppsh and rifle bar buff....brits still unchanged i.e...commandos and other units...other than that awesome changes |