people here do know that recieved accuracy applies to per model....so the bonus is amplified on large squad size aka making them more op.....i.e grenadiers benefit less from recieved accruacy then rifles or cons..??......also i would like to all other infy vet good in late game rather than nerfing cons,rifle and tommies....and maybe make anti infy elite units or light vehicles better to deal with late game vetted infy
and can i know when n how to use the Ober and Falls Smoke??, do i need to get close or let them come close to me? usually Allied Unit will come close right?
no point on using a single squad closing because obers with stg will cut them to pieces...use the damaging smoke on either large blobs on choke points,disrupt los or mainly what i use for slowing down retreating unit to wipe them our..that's my 2 cents
can any1 tell me if STG upgrade on ober good at long range or Medium?..cause i use at long range it did Quite well with unit behind cover, except the 1 that dealing dmg is the 2 Kar98k dude,
they suck just revert the changes of second nerf the damage back to 8 from 6.....note this damage is after all lmgs were reworked obers were terminator before first nerf not after it....i mean so much for honour guard
i think all the 25 grenades are same just the light gammon bomb is ridiculous...i dont know if they changed the aoe system for rifle grenade and bundle grenade