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Cancer regiment gives scrubs free wins, nice to see ranked 250-600 players making to top 20-30 only with brits. But it has nothing to do with Cancer Regiment I suppose.
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I'm one of those 250-600 "scrub" (as you call) players. I only beat scrub players when using Advanced Emplacements. Advanced Emplacements is good only on a few small 2v2 maps, and even then only if the other team isn't good at countering.
If you think it is so good, play the minimum 10 games using it to get ranked. You should easily be top 20, maybe even top 10. Then post your player card and a few replays.
Here's a replay where I did go sim city. I didn't play well but but it gives the general idea. A lot of the spam & cheese that Axis hates are in this one.
I seem to have quite a few problems with downloaded replays, maybe 1 in 3 works and I have -allowIncompatibleReplays in my launch options...
Excellent name though!
And excellent chat...
"[00:18:53] Mugen: ffuuuuckkk
[00:19:13] Mugen: turtle bitch
[00:19:45] Mugen: hey turtle bitch you there
[00:24:16] Mugen: turtle bitch
[00:24:20] Mugen: with sniper
[00:24:23] Mugen: great
[00:24:40] Mugen: learn to play turtle nitch
[00:24:43] Mugen: bitch"
Maybe suggesting you were afk whilst your emplacements wrecked him would have produced a rage quit here? Along the lines of, "Sorry was making a cup of tea. Where did all your Volks squads go?"
Lol.
That would be awesome, I'll use it sometime.
In this one, I only built 1 mortar pit. He kept trying to kill it by a-moving everything into it.
" After you have invested into emplacements, you are basically handing over the game to your opponent and betting that he does not know how to handle it.
"
Seem to really have their knickers in a twist. You would think that David Beckham had just left West That Direction, live on Pop factor, after announcing that he was gay judging by the girly tears being shed.
So, in sympathy with our Axis preferring brethren it is time for a new challenge. Despite the woeful interest in my previous challenge threads I am ever optimistic.
The goal is not to win per se but merely to farm rage quits from the Axis by use of the Advanced emplacements Commander.
As it appears to suck arse this should be challenging for good players and just good fun for anyone who uses it anyway.
Usual rules apply, post any in game chat that suggests a rage quit, extra points for someone questioning your sexuality or posting OP threads whinging about your style of play.
This should get me some points, if only for the name.
(I don't have any wins to post where I invested heavily in emplacements. Building a Bofors, mortar pit, and post plus repair engineers is about 1500 mp including tech costs, and lets you lock down one vp and probably a second, but it doesn't move real fast and limits your ability to push any of the rest of the map because of the investment.)
Sounds like a good question for DevM of he's still around.
Don't take this the wrong way, but when someone is complaining about aggressive Ost play with good sniper micro, DevM is more likely to be part of the problem than part of the solution.
The quick zook on a rifle can work well, but it can also backfire. zooks on rifles in general is very strong since theyre the only AT infantry with a snare, but to me I just think having more guns guns guns early game is more important. leave AT to a squad with bad guns that wont contribute much anyway(RE's) or a F R E E S Q U A D dedicated to it(Captain). Now a BAR ZOOK mix with all infantry is something I did alot back in the day, but that comes down to a luxury; as equipping all those squads like that is a massive muni drain over the course of a game.
Plus, you turn into a weapon pinata for volks or something when you give your guys alot of weapons.
LMG or even BAR Re's imo got nerfed too hard, requiring vet 3 for the extra man hurts. Obviously your opponents infantry are vetting as well killing your 4 man RE's, which means you have a subpar squad worth a lot of muni basically feeding the enemy vet until they become capable squads on their own at vet 3.
I have not played alot of usf lately honestly, but during my last spurt of games I went quad stuart every time. Rebuilding units like that put you in something I call a tech deficit, however which causes scenarios like command panthers appearing when all you have is one stuart for example. Best thing you can do is not lose it, if you do, well youre gonna have a tough time. IF you invest that much into vehicles.
And to answer the fighting pit thing, i usually dont go fighting pit since all an OKW player has to do is envelop the target(aka not walk right in front of it and jsut flame nade it from the side and cause alot of pain, maybe with raketen support to destroy it with good measure) and its gone. Would just prefer the quadmount for crowd control around team weapons.
With vet working, im gonna give airborne and 50 cal spam with armor company another shot. They may be decent fuel free(Environmentally friendly alternatives as crowd control to the quad.
I did try 50 cals later in the game. They didn't seem to either suppress well or do a lot of damage. Could be a L2P issue on my part. Maybe you'll have better luck with them.
I did try a few games with zooks on RE's and just bars on rifles. It works well also, maybe better.