What was mentioned was that this version is an early build, A Pre-Alpha and everything is a matter of change. I agree that not everyone listens nor reads and just jumps in with an assumption that lets say graphics should be in a refined state, get dissapointed and then criticize why it looks so bad without giving it a second thought. Perhaps excitement got the best of them. As a saying goes,:"assumption is a mother of all fuck ups."
Gameplay wise the game looks to be amazing and has so much potential with the side tech and unit roster. I for one am bored with the same CoH2 builds, every game is the same, only person I have fun watching is Tightrope as he tries non meta strats, but there isnt much variety overall.
Why I wrote this, is I find a lot of ignorant rant on the forums and it scares me to think what could happen if the game will be toned down because of this. Developers are humans as well and if you feed them with too much criticism in this early stage, they might just miss the full potential out of uncertainty.
I just find that a lot of the people are somehow not realizing that the game is in a pre alpha state. Very annoying, its a sneak peak into what the game will become, just common sense, too much criticism on an early build, just be happy we have the chance to see and try the new game at this state and give good feedback.
Yea that didn't happen. The first years of COH2 Relic didn't like what the top players had to say so we were pretty much ignored and silenced. That's why 90% of top players from COH1 did not move to COH2 for very long, the downgrade in mechanics and initial pay2win strategy was too much.
Relic didn't actually start listening until years after release when they realized they had F'd up. Even then the cycling of "experts" in their group was alarming. They'd bring in a new group for "private balancing" and if they didn't agree with the devs eventually they'd be phased out and a new group of "experts" brought in. Span this over years and hundreds of players. Most top players ran out of fucks to give for COH2 after enough of that.
Lets hope lessons were learned on both sides.
That is a painful memory indeed, seeing how the core community was torn appart, so many great people left. I see Relic finally understanding the value behind its core community, faith is restoring. Yay!
I thought with you being so vocal about the future installment and supporting the game with content would be an ideal candidate, shocking.
Im curious who are the so called vcoh community at this time and day?
I would love to help out with mp maps, seeing how much the maps have evolved in COH3, the worldbuilder must've had a pretty significant upgrade. Very excited about getting back to creating maps.
Interesting, I have the same specs on my laptop and its running fine, havent had a single crash in my 1,5h of gameplay. Optimization is ofc what it is, but 60fps constant.
Totally out of the blue, geez. Very excited for what's coming. Hope Relic takes the best parts from vCoH and CoH2 and makes an epic sequel.
Would be sick to have some sort of naval warfare as well, I know it sounds off for this type of a game but maybe there's a way to implement it for the campaign at least.