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Thread: [2v2] [Ost] New to faction, failing to capitalize or push30 Jan 2020, 18:45 PM
Hi guys, I've recently come back to CoH2 after about a year of not playing. I'm mainly an allies player, but I wanted to beef up my Ostheer play so I could understand counters and gameplay better. I feel like I struggled a lot in this game after winning early engagements on my side and couldn't really do much with what I had. I was constantly feeling the manpower bleed and my units couldn't keep up with Soviet airborne guards. I wonder if maybe I should've built a 222, or a halftrack. I also felt that I spent too much time on one side of the map and didn't spend enough helping my ally. I also intended to go close air support commander but misclicked, so I entirely wasted my commander choice in a silly way. I'm pretty rusty and newish to this faction, so I'll warn viewers that there will be a lot of terrible play in here. Thanks for reading, I appreciate any help or criticism directed my way. In: Replay Reviews |
Thread: 2v2 Ostheer Defeat for replay review30 Jan 2020, 18:41 PM
2v2 with a couple of friends, I fail to utilize the Ostheer and get my ass kicked by focusing on one point. Fail to push past enemy support weapons. In: Replays |
Thread: 1v1 Brits vs Wermacht, can't keep up in tech20 Apr 2017, 17:36 PM
Hello Bazzyboss, It's a great review and I have no problems with the time, I appreciate all the work on the replay reviews here. Your build order was a bit messed. I want to recommend you to never get 5th member upgrade before first tank, you don´t need him. 4 member IS can fight unvetted axis squads on their own terms. And if you start losing, get ONLY brens weapon rack and give them brens This sounds like it might work with Wermacht enemies, but what about OKW squads? Their STGs make me feel like I would need the additional firepower to hold control of the map and keep up.
But how do you deal with MG building rushes in the very early game? The Mortar pit needs tech and an engineer squad, and Infiltration commandos come at 3 CPs. And by lmgs, do you mean forcing them out the buildings with purely brens? Your squads are clumped in yellow cover and also get 100% damage from shells (only 75% from small arms though, and also IS get attack bonuses when behind cover), so they are easily wiped with a single shell. I didn't know that about the shells, thanks! Main reason I cling to cover so much is the cover bonus on the squads, I may be overrating it. The mortar pit placement I understand, emplacements are one of my very weak points. Thank you for the time and effort, especially with the map drawings. In: Replay Reviews |
Thread: 1v1 Brits vs Wermacht, can't keep up in tech17 Apr 2017, 19:51 PM
I've been going through a British phase recently and been really trying to improve myself in 1v1s, but I'm not exactly sure what to do in this case. I can't pinpoint what I did wrong other than bad early early game play and losing time on a fuel point. I think I should have gotten an AT gun earlier due to being behind on fuel. Retreating enemies really frustrated me this game, and I feel tons of enemies got out luckily. Doesn't excuse my loss though. Thank you for reading. In: Replay Reviews |
Thread: Brit vs Wermacht 1v117 Apr 2017, 19:50 PM
Me against a Wermacht player. In: Replays |
Thread: How to counter Mortar and ISG play as Brits? [1v1]16 Apr 2017, 15:44 PM
If it's a garrison heavy map I suggest using garrisons against OKW, and when an ISG shell comes in dodge then hop back in. That's micro intensive but if nothing else is happening on the field then it's worth the micro. Landmattress is always great, and mortar pits are like DanielD said, map dependant. My BO with brits is tommy tommy MG tech. You can rotate around the MG depending on the map but I'd try and avoid MG 1st in 1v1. I think it can work but I rarely see top level players go MG as their very first unit usually do to slow territory gain as a result. IS are more than capable of defeating volks, as long as they're not outnumbered and unflanked by sturms. I usually get the MG to counter Sturms, because if I'm capping fuel or VC I usually meet one. And 1v1 IS squads usually lose even when in green cover against sturms rushing up (in my experience). In: Strategy Desk |
Thread: How to counter Mortar and ISG play as Brits? [1v1]15 Apr 2017, 17:28 PM
I too have been struggling with a good counter, but I think there are a few. I usually go 1 vickers then 2 infantry sections, then engies. Problem was with my last game was that the ISGs were almost in his base so protected by flak guns, it's range was large enough to reach most the map. And he got 3 so a Mortar emplacement was out of the question. Everytime I build a mortar emplacement the enemy usually goes heavier into mortars, and that's my main issue with them. Even if I get lucky on shots they just retreat and come back, and 2 mortars will usually outdo one. Interesting idea going so heavy into pure infantry, I may give that a try next time. Thanks for the tip. In: Strategy Desk |
Thread: How to counter Mortar and ISG play as Brits? [1v1]15 Apr 2017, 16:26 PM
I've recently started playing Brits in 1v1s, trying to get a lot better with them. Problem is that lots of my opponents go very heavily into either Wermacht mortars or ISGs. Since British infantry need to use cover so much they stand very close together, so it's very painful when the artillery hits. Last game I played I lost a whole 5 man IS squad from 1 ISG shot. Against Wermacht another thing is that it makes their MGs so much more powerful, because if I set up a mortar emplacement it will just be bombed into perma brace, and their MGs will be harder to deal with. I'd like to use Scout cars against them, but they usually support their arty with infantry when it gets attacked, so the scout car/ universal carrier just gets panzerfausted, or pushed too far back. Thank you for reading. In: Strategy Desk |
Thread: Ostheer G43s and MG42s beating me as US (1v1)26 Mar 2017, 18:10 PM
Wow, learning that about the G43 has gotten me a bit more scared of them. I think generally almost dead squads were definitely damaging me. In: Replay Reviews |
Thread: Ostheer G43s and MG42s beating me as US (1v1)25 Mar 2017, 18:28 PM
An individual control group for each infantry group? Could be a great help in moving without wasting mouse usage, thanks for the tip. Could've teched for major and had a tank to deal with panther. Unsure why you surrendered if jacksons are an option Main reason I surrendered was due to lack of fuel points, I thought I couldn't recover since my opponent had owned them for most the game and would likely have another vehicle to hold me down by the time I may have somewhat pushed back. Also the support weapons going back to my opponent made me feel like it would be extremely hard to retake positions. This no healing was amplified by the massive strips of red cover and most importantly the G43s. The G43 has a chance to crit models at or below 70% HP to instantly kill that model I didn't know about this mechanic. This is a great help in understanding how Grens have been beating so many of my squads recently. M1919s would have been great on this long ranged map. I think I underestimated them then, I thought that Grens were generally better at long range, and with G43s would be able to beat M1919s. What would you say is the ideal range for a G43? So I can avoid fighting them in that position. Thank you for your time and tips, this has been very useful and I think I should be able to deal with G43s better. In: Replay Reviews |
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