We're not here to complain about the patch.... We're here to talk about whether we'll be playing or not.
Serious, they secretly mentioned they're gonna add JP4 mega-crushability to the unit at vet 1.35 Kappa
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 15:18 PM
Serious, they secretly mentioned they're gonna add JP4 mega-crushability to the unit at vet 1.35 Kappa In: Lobby |
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 15:14 PM
If I wanna wait for Relic to release my ideal patch and then I play, it will probably never gonna happen. so I just have to play the game however it is. "In Relic we do NOT trust" In: Lobby |
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 08:43 AM
Regardless of the patch we'll play the game, cause we have to! we're coh addicts! In: Lobby |
Thread: Sturm vs RtN17 Jun 2015, 06:41 AM
I watched it live. Very well played! honored In: Replays |
Thread: "UP" Brummbar and PzGrens strike.16 Jun 2015, 09:38 AM
A quick glance at your opponents reveal that one is rank 8000+, the other 20 000+ with very low winrates to boot. Same story here: http://www.coh2.org/replay/35351/how-to-waste-3is-%26-3isu/page/1#post_id338140 In: Replays |
Thread: Best way to balance coh216 Jun 2015, 09:26 AM
How to balance COH2? Balance maps Bring Soviet (the strongest faction in the game) in line with other factions. In: COH2 Balance |
Thread: Wehrmacht has to many "get out of jail free" abilities15 Jun 2015, 10:28 AM
It is very annoying when that tiger/panther that is down to a sliver of health gets away because it can just smoke and blitzkrieg out of there. Blitzkrieg was nerfed, but it still allows a tiger to move just as fast as a scout car. A tiger ace is very hard to kill alone, but giving it the ability to just smoke and blitzkrieg out of any dangerous situation doesn't seem right. The only ally tank that has smoke is the shermans and that smoke isn't nearly as easy to use the Werhrmacht's smoke. practice using attack ground effectively And that's doctrinal, it is the benefit of picking the doc, like self repair, mark target, etc. In: COH2 Balance |
Thread: Guard Motor Solution?15 Jun 2015, 03:40 AM
"Move when you expect the mortar round to hit, move when you're not firing, move when you don't need to stand still, and don't be so set on making an army that has to stand still to be effective." I'm considering making this statement my signature! In: Lobby |
Thread: Guard Motor Solution?15 Jun 2015, 03:36 AM
Just wait for next patch and laugh at how overnerfed soviets would be. Yet Soviet stays the strongest faction as it's been In: Lobby |
Thread: Guard Motor Solution?15 Jun 2015, 03:35 AM
Just wait till patch and see how things will go. I expect the soviet meta to change. In: Lobby |
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