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Thread: SEPTEMBER 17TH PATCH NOTES15 Sep 2015, 04:40 AM
UKF's manpower problem and weak early game is not addressed In: Lobby |
Thread: Why Vicker HMG is so bad for its price?!!15 Sep 2015, 00:31 AM
+1 In: COH2 Balance |
Thread: Why Vicker HMG is so bad for its price?!!14 Sep 2015, 12:23 PM
How ever you look at it. Its price does not justify its performance at all. In: COH2 Balance |
Thread: LeIG is too effective14 Sep 2015, 09:01 AM
try it in a real gam.e against brits emplacements, and the recharge is too quick doesn't give u to repair/heal In: COH2 Balance |
Thread: Balance Preview Update 09/09/201514 Sep 2015, 07:02 AM
What late game OP units exactly they (Brits) have, that is not gonna be addressed next patch, and axis doesn't have the better version of that? In: Lobby |
Thread: Why Vicker HMG is so bad for its price?!!14 Sep 2015, 04:05 AM
it deals alot of damage I expect my HMG to provide me suppression not damage. Damage is bonus, but the actual purpose of any HMG is to privde suppression. With the recent buff to the mg42 it's now a reliable suppression platform for suppress anything more than one squad, plus it always suppress in first burst. Not to mention its vet 1 AP rounds ability gives you even more adventage to the HMG of that cost and is certainly very reliable. However, the Vicker HMG, even though it provides good damage, it definitely underperforms for its cost in suppression. Have it shooting one squad, and another squad can simply walk into it face to face and kill it. I don't expect it to be able to suppress like 4 squads at the same time, but at least something like the mg42 performance. Mg42 is cheaper but is better for its suppression AND the its vet 1 AP rounds ability by far, in comparison with the Vicker HMG. And yes mg42 still kills it in.building In: COH2 Balance |
Thread: LeIG is too effective14 Sep 2015, 02:19 AM
AOE Damage Profile was change from 1 /0.35 / 0.05 to 1/0.5/0.25 The problem with ISG is its barrage ability which recharges too fast between barrages. Increasing the barrage recharge time would be a good idea, in my opinion to make it more balanced. It's too effective against brits emplacements at the moment, other than that it's fine considering it's OKW's only option for indirect fire, and not being too expensive, plus the many weaknesses OKW has. (OKW needs a rework in my opinion) In: COH2 Balance |
Thread: Why Vicker HMG is so bad for its price?!!14 Sep 2015, 02:13 AM
The Vicker HMG is such an expensive unit, and for 280 mp it is underperforming. It cost 20 mp less than the mg42, however the mg42 works much better with suppression. The main problem I've experienced with the Vicker HMG is how units can crawl into it and nade or kill it. It really needs more suppression for 280 mp (it should at least works as good as mg42). Also it doesn't get any ability for it's vet1. Honestly, I don't see any reason why I should not pick a mg42 any day over Vicker even though it costs 20 mp less. Relic, please fix this unit, it is underperforming for its price. In: COH2 Balance |
Thread: Ostheer sniper HP nerf14 Sep 2015, 00:22 AM
You're right about that damn turbo mortar and I'm glad it's getting nerfed this patch In: COH2 Balance |
Thread: Ostheer sniper HP nerf13 Sep 2015, 17:07 PM
with your reasoning Soviets don't have a counter to that either! just l2p In: COH2 Balance |
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Latest replays uploaded by Aladdin
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VSTBCComrade Communist Cat >AA8O - @K< matannaftaly artajinEfendi_ Chlupac Aladdin444 HeroubreioOKW early flanking capability to control the gameby: Aladdin map: Steppes1-863
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VSPARTIZAN[RND] Kolosof[RND] 0AB0.55.RU Kofe61[RND]Aladdin444 ElGreco Baron Von Crowfood Dr.K_18 +1-921
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VSIR||Master?? IR||Country is Earth l Doktor Goebbels - s@dRaIR|| erra-novA Leopard^Soheil Aladdin444 IR||4Lir3z4Combined forces& well supported Jagdtiger changed the battleby: Aladdin map: Lienne Forest2-2,848
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