Relic plz stop overnerfing stuff!!!
Instead plz fix the ISG and pak howie they are still bullshit units, I did a lot of testing on the new balance preview and they still have a good damn accuracy and simply JUST DO NOT LET YOU ENJOY A GAME.
Also, due to ISG and flame effect, Brits absolutely lack indirect fire which makes them not having combined arms.
EMPLACEMENTS ARE NOT VIABLE DUE TO THAT REASON.
Stuff like walking stuka are meant to counter emplacement not the cheap spam-able ISGs to hard counter almost every single unit in your army including emplacements and shut every game down.
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Thread: October Balance Preview11 Oct 2015, 04:16 AM
In: Lobby |
Thread: October Balance Preview10 Oct 2015, 16:45 PM
3 RoF bulletins for commandos ftw. ya, I think they over nerfed the Sten MK Vi Silence SMG, which includes both Commandos and the Officer In: Lobby |
Thread: October Balance Preview10 Oct 2015, 16:03 PM
I tested super close range too, and obers STG win all the time. Obers should win mid and far range but commandos should win close range. By the way, to all the axis fanbois plz stop saying u pay 150 mp for the glider, everyone knows and u all knows the glider is useless and there is no option to choose between with glider or not, so u are paying 500 mp not 350 Commando overnerf is very harsh, plz test it in the patch preview mode before just giving comments based on ur assumptions. In: Lobby |
Thread: October Balance Preview10 Oct 2015, 15:37 PM
lol 28 mp reinforcement cost for infantry sections, this will turn out to be a funny joke of a patch to play vs brits, 30-32 would have sufficed. u better chill and play at least ONE game with Brits first, before giving such constructive comment! In: Lobby |
Thread: October Balance Preview10 Oct 2015, 12:48 PM
By the way, Sexton (I mean Suxton), isn't really going to get fixed?!!! It sucks hard! In: Lobby |
Thread: October Balance Preview10 Oct 2015, 12:44 PM
That slight reduction what does "Slight" mean, really?!! In: Lobby |
Thread: October Balance Preview10 Oct 2015, 10:41 AM
I did test the patch preview mode and honestly ISG is still the same shit UKF emplacements are still useless, as the result. Centaur against garrison units needed a nerf, but not overnerf, it's is funny now how it takes ages to deal any damage against garrison. It's questionable wasp/kv8/Croc have now same damage! by the way, go and check Shock troops vs Commandos in cheat mode in the October balance patch preview! shocks eat Commandos for breakfast, shocks cost 390 mp commandos 500! any time I tested shocks wiped Commandos with 4 models shocks remained. what's that logic Relic?!!! ISG is still overperforming, Commandos got overnerfed In: Lobby |
Thread: October Balance Preview10 Oct 2015, 01:33 AM
Relic, Like seriously plz tell me what is the basic indirect fire UKF has at the moment to form its combined arms? all factions should have that in their army but brits don't. 2nd, their only option (mortar pit), and other emplacements are useless because of the ISG. please check this thread. Those changes you proposed are great, but they still don't address the UKF emplacements being not viable and useless. UKF does not have basic indirect fire, and hence they don't have combined arms. In: Lobby |
Thread: 7 AT guns9 Oct 2015, 11:48 AM
So, why seeing Barton and CaptainSPrice getting rekt makes everyone happy?!! In: Replays |
Thread: Relic FYI, UKF's emplacements are useless due to ISG's8 Oct 2015, 10:11 AM
Very simple, Brits should also have combined arms like other faction. A part of combined arms is basic indirect fire, which brits don't have at the moment. In: COH2 Balance |
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