Indirect fire si always the way to go
What indirect fire!? Lol
I've been telling this for month that UKF army lacks indirect fire, due to emplacements not being viable because of ISGs and Ost mortars/mortar ht
Thread: That moment when an MG 42 enters a vital garrison 14 Oct 2015, 06:44 AM
Indirect fire si always the way to go What indirect fire!? Lol I've been telling this for month that UKF army lacks indirect fire, due to emplacements not being viable because of ISGs and Ost mortars/mortar ht In: UKF Strategies |
Thread: October Balance Preview14 Oct 2015, 03:05 AM
you either play another game or prob never seen how Ost mortar ht works! FailFish killig the mortar pit in one incendiary barrage, or having it super quick wiped by two ISG barrages, in only one push and yes Ost mortar half truck has to go through a lot of trouble to kill the mortar pit!!! kappa In: Lobby |
Thread: vs CaptainSprice/HOI-Love Erwin13 Oct 2015, 15:41 PM
an attempt to push back prices snipers i guess In: Replays |
Thread: vs CaptainSprice/HOI-Love Erwin13 Oct 2015, 14:14 PM
gg, def. worth watching. CaptainSPrice style In: Replays |
Thread: all allies forces13 Oct 2015, 04:54 AM
gg In: Replays |
Thread: October Balance Preview12 Oct 2015, 18:55 PM
you can only compare it to flakpanzer not the other 4 you mentioned, indeed you can't even compare it with the flak panzer, you know why? flakpanzer (Ostwind) is a great unit with very excellent mobility, however Centuar moves too slowly almost like a heavy tank, so that is a wrong comparison you are making dude In: Lobby |
Thread: October Balance Preview12 Oct 2015, 14:38 PM
Test Centuar in the new patch mode preview vs units in garrison. it barely does any damage to them at all!! A nerf would have been fine but not to make it useless against garrison! try Centuar with rear armor to mg42 AP rounds in building. it takes centuar to half HP!!! 1 shreck in garrison owns centuar at ease and generally it takes ages for centuar to kill any unit in garrison. I don't think that sounds right In: Lobby |
Thread: October Balance Preview12 Oct 2015, 10:43 AM
I think it is very unfair setting Churchill armor from 280 to 200! Ok let me explain you a little bit; what anvil really offers; airburst (arty got nerfed btw), heavy engineering package (that's great), and churchill!! what churchil is really useful for atm?! it is a support for infantry. Churchill is a tank that's is extremely slow And let me tell u the most important part; With the axis having access to heavy tanks including JT, Elefant, Tiger, KT, choosing to build Churchil against such tanks means losing the game cause there is no chance u can flank those heavies with the Churchil, and when u have churchill u don't have Comet. Thanks to the low speed and extremely bad rof of the FireFly which doesn't let you to use it as something like Jakcson. I'm sure everyone who actually plays this game in automatch knows that, with ISGs on the field the 6 pdr AT guns are extremely hard to keep'em alive (even in the new patch), and your Churchil will soon have to face the axis heavies without AT support, that means they're gonna die quick cause they are not fast enough (like Comet) to move away from the firing range. As Soviet you have access to stuff like t34/85, IS2 etc, as USF u can get Ez8, jackson (still very hard to use such to kill JT/Elefant), but as UKF ur unit for such flanking play is Comet. So, now what is the point of getting Churchill for 200 armor?!! a P4 with 1400 hp some people say?!! not really cause p4 is actually a very good unit with its high speed, but it takes ages to try moving Churchill from one point to another. If you leave the Churchill armor as it is, you will see there won't be much point in picking that anvil at all. 280 to 200 is a extremely bad idea, imo. In: Lobby |
Thread: shit talking fanboii gets rekt 11 Oct 2015, 05:56 AM
haha I've played against that guy, he's such a full retard!! In: Replays |
Thread: High level 2vs2 epic 1h game11 Oct 2015, 05:53 AM
No honour in cheesing ISGs In: Replays |
682 | |||||
7 | |||||
5 | |||||
1 |