Is the [Relic] October patch balance preview mode updated yet?!
cause ISG stills auto faces itself and I am still wondering how it is when u attack move ISGs, will they then auto face themselves?
Since Relic balance people don't actually play this game enough, they def don't know that ISG not auto facing itself will not solve the issue about this game breaking unit.
ISG and pak howitzer simply do not let you enjoy the game at the current shape, no brainer units
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Thread: October Balance Preview15 Oct 2015, 08:22 AM
In: Lobby |
Thread: Pershing 15 Oct 2015, 05:17 AM
double post In: Lobby |
Thread: Pershing 15 Oct 2015, 05:17 AM
Alright folks this is what is going to happen; and please remember this They will release this Commander OP, so that everyone go ahead and buys it. Then after a while that Relic collects all his money from COH2 community, they go ahead and will nerf it!!! you will see I just can't wait to see how funny it is when after a while in the patch notes they will write; "we thought the rangers were overperforming..." "we thought the Pershing was overperforming..." (but with that sentance they actually mean, we just wanted your money as fast as possible) In: Lobby |
Thread: October Balance Preview15 Oct 2015, 05:09 AM
Update ! So the ISG/Pak Howitzers stay the same annoying things?!!! That's not gonna fix the game breaking effect of these units right? plus you can always attack move the so that they will auto face, and in a 2v2 match or more, it does not matter if they auto face or not because they almost face one side all the time. I just wish Relic would make them to what they were before In: Lobby |
Thread: soheill15 Oct 2015, 03:16 AM
nice In: Replays |
Thread: MUST SEE 2v214 Oct 2015, 15:33 PM
awesome game with a big come back, well played to our opponents. A def. must see match In: Replays |
Thread: That moment when an MG 42 enters a vital garrison 14 Oct 2015, 13:59 PM
Ok well the key is.. l2Follow the conversation kappa thanks for teaching us how to play! it's about the mg42 being in the building and good luck taking that out In: UKF Strategies |
Thread: That moment when an MG 42 enters a vital garrison 14 Oct 2015, 11:57 AM
switching to ur wasp from the distracter is too easy, specially knowing that wasp is on the field and u're aware of that. Wasp is too squishy and you can't afford to lose it just trying to take out garrisoned mg. like I said, basic indirect fire is the counter to that which UKF army lacks (or not viable) In: UKF Strategies |
Thread: That moment when an MG 42 enters a vital garrison 14 Oct 2015, 08:38 AM
That's not much of a problem to get the mg42 vet 1, by the time Brit player upgrades to the platoon command post and saves 90 ammo and upgrades to wasp In: UKF Strategies |
Thread: That moment when an MG 42 enters a vital garrison 14 Oct 2015, 08:31 AM
Even if u upgrade and manage to get that close to drop it, it's the most inaccurate RNG based arty in the game that u can never take that into account, plus after dropping that u have to retreat usually imidiately and enemy troops can repositon imidiately. In: UKF Strategies |
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