the OKW guy was using vanguard regiment of UKF with full abilities, logestic glider, commandoes, Typon strafe, Croc
Why should we a game like this have such horrible bugs?
Relic plz answer
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Thread: OKW with Vanguard, cheating or bug?25 Nov 2015, 10:53 AM
In: Replays |
Thread: British Emplacements25 Nov 2015, 07:45 AM
U guys complain about sim city when OKW medic and flak trucks are the ultimate sim city!!! In: COH2 Balance |
Thread: Balance Preview Patchnotes24 Nov 2015, 10:41 AM
OKW for sure needs to have its Shreck/lmg and grenades locked in upgrades, just like other factions In: COH2 Balance |
Thread: Balance Preview Patchnotes24 Nov 2015, 10:38 AM
The problem is OKW has by far best medium tanks in the game with such a price at its disposal (OKW p4, jp4, panther) just compare the accessibility of these units and think what tanks other factions have that can compete with these units In: COH2 Balance |
Thread: Balance Preview Patchnotes24 Nov 2015, 08:16 AM
OKW armor at Panzer HQ needs a real price increase, either the teching or the tanks! they are too cheap for the time they arrive, let's not forget the fantastic benefits the teching trucks give OKW! In: COH2 Balance |
Thread: Balance Preview Patchnotes24 Nov 2015, 03:53 AM
I think aec atm is underperforming for its cost. AEC costs 65f/440mp this is when Stuart costs 70f/240mp and puma cost 70f/320mp imo, it would be better if AEC performs more similar to Stuart and AEC costs less mp it's too expensive right now for its performance. In: COH2 Balance |
Thread: Balance Preview Patchnotes23 Nov 2015, 00:36 AM
You actually answered it urself! player invest his mp into squads as soon as he has manpower for it! that's the thing, since OKW teching is very cheap and the factions doesn't generally give u options for various support weapons such as mgs/mortars etc you build another (very cost efficient) squad (which u can upgrade it to the mighty shreck). OKW stays broken as long as it's easy to shreck blob, or shreck has such a performance In: COH2 Balance |
Thread: Balance Preview Patchnotes22 Nov 2015, 23:24 PM
The main reason for all complains about Shreck, is how strong it is (dmg, pen, etc on the core unit of a faction) and since OKW float mp like crazy, it's too easy to spam volks and giving them now cheap shrecks One big issue with the next patch will be how fast OKW can get a very strong light vehicle, such as flak ht or luchs, when a faction like UKF still struggles with mp and hard to counter light vehicles with no snare option! That's completely unfair/broken all factions have snare(or fast shreck for OKW) except UKF, specially considering how useless piats are (for not being rockets and hence reliable) In: COH2 Balance |
Thread: Relic FYI, UKF's emplacements are useless due to ISG's22 Nov 2015, 22:59 PM
Well, next patch they aint go abandoned anymore, but actually the 17 pdr is more durable and sometimes useful, so it costs more. but anyways the rest are rather useless cause they cost too much and get killed too easily and u simply have no indirect fire to counter mgs and static positions.
like u say, it's too easy to kill the emplacements and 17 pdr is the more durable than bofors and mortar pit, so those two are even easier to kill and not only the cost too much, but take way too much pop cap In: COH2 Balance |
Thread: Relic FYI, UKF's emplacements are useless due to ISG's22 Nov 2015, 22:06 PM
Dude emplacements are sick useful Wtf you tellin us. troll of the year!!! well done In: COH2 Balance |
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