From a 1 vs 1 and 2 vs 2perspective
OKW and USF midgame was buffed
The .50 Cal buff makes the Leut tier much more attractive and Viable once more
The StGs and Panzerfaust make Volks grenadiers much more versatile and allow them to scale much better
The Shreck to Sturmpioneers and the Raketen buff add much more strategy to OKW
Although the Side teching also introduces much more decision making I think most people will buy Medics early game and purchase their Repair Pioneers after their 1st or 2nd tank
USF Lategame is also much stronger now
The Major Artillery allows USF to deal with fortified positions in the late game without having to go Infantry or Tactical Support Company
The Scott buff also will make USF able to punish blobs much better late game aswell as helping out dealing with enemy weapons teams
The Jackson buffs will allow it to kite and skirmish much more efficiently than before
tldr USF stronger in both game modes, OKW mid game stronger but late game weaker
UKF was mostly nerfed in team games but
The early game bonus manpower and UC buff wont allow UKF to be overwehlmed as easily by superior infantry forces aswell as helping it deal with snipers much better
The Land Mattress nerfs were very much needed as it was a no brainer point and click, low skill but much reward
Cromwell will hopefully act more as a 110 f tank but its crushing still needs nerfing, it can be good at crushing high concentrations of infantry but should be bad as crushing lone squads at the moment this is still needs to be addressed
The Advanced Emplacements nerfs was much needed for team games especially the counter-artillery no more will rank 1000s and below will give good players so much trouble with their annoying low skill cancer commander, this will make Axis much more enjoyable
tldr Brits are stronger in 1v1 but weaker in above
Soviets, the penal changes are nice making their t1 more viable although I predict a slight nerf to them in the future as I feel theyre a wee bit OP and the Su-85 changes making it more consistent and differentiating it from the su-76 is also good
Although I feel the t70, For the Motherland and Democharges need to eventually be looked at
tldr Soviets have more viable strategies
Wehrmacht still needs the 222 addressed as for 15 f and 210 mp this unit over performs greatly and a look at the Stuka dive bomb and Railway artillery these abilities should not be usable in bases, I also think some sort of upgrade for Grens (100 mp upgrade for each squad for a 5th man?) would be useful so that every game it isnt Sniper for a change to win
tldr Wehrmacht feels unchanged to me
Also no more entire squads lost to 30 muni
Overall its a decent patch 7/10 in my opinion
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