(Im a 2vs2 player (-: )
In my opinion if the Sovjets have to make an early decision if they want to make AI or AT, this should be rewarded by making the Sovejt units (T3+T4) better in their role than the German ones and I think this is not the case and part of this problem.
There is no Sovjet T1-T4 it should more be like 2x T1,5 and 2x T3,5 + doctrinal "T4" Units.
While the German "T1" units are okay against OH and the "T2" maxime and ZIS are very good in their role. The "T3" and "T4" units are underperforming against the German ones. Because of the disadvantage of making a choice between AT and AI or having long range units or not T3,4 units need a performance buff in their role.
If the Tier cost are lower maybe the units will come to fast, so they have to cost more, and that would be an disadvantage if you need a 2nd one. Its always a mistake (...Axis players make) to add the Tier costs to the unit cost because only the first unit cost that much. (and you have the choice to build another one)
Sovejts don't have a commander "choice" anyway. The first Tier forces you into a commander
T1 >> guards, T2 >> Shocks...
I don't believe that relic will change the Tier units or add none doctrinal abilities. What Sovjets need are ("underperforming")T0 units that need either "T1 or T2" to compensate (like the T0 Raketenwerfer) the choice.
So what is my solution:
- Give Sovejts a possibility to go T1T2 without getting Tanks to late. (lower price if you have one)
- or make "specialized" units perform better in their role, so that Germans have to react. Enemy T3 build P4s you have pacs, enemy T4 build P4 you have pacs...
(-change the Tiers... switching T70 and Su76 ... give Cons an AT... make some T0 units like in Ostheer...)
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#Steam AliasWL%Streak
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